SandStorm
(origional title: SandStorm - by BigCatPants)
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Changes:
 - relit the respawn units
 - added teleport_destinations to respawn
 - lowered floor in flag area
 - added a functioning func_rotate to flag shield
 - added ceiling lites in upper and lower flag areas
 - recessed floor for elevators
 - lowering the floor gave 2 more rooms. (one is a team specific teleporter room
   and the other is a well (of sorts) 
 - added some brushes and texture changes throughout the buildings
 - added support beams by flag (for structural integrity)
 - added ladders to ends of flag walls
 - added a psydo-func_illusion feature to middle
 - hollowed out upper middle. access is via <censored><censored>
 - redesigned middle elevators (less brushes)
 - added door (team specific) to sniper area
 - added sky to roof at sniper area
 - added ambient sounds throughout level
 - moved and changed sound in respawn



This design was modified extensively from the original although the layout remains
relatively the same. The original was deemed incomplete by the original author.

 
*sneezy*

