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Title                   : The Hole
Finish Date             : 12-18-98 ?
Current Revision        : 12-25-01
Filename                : hole3wf.bsp
Author                  : Henry B. Tindall, Jr.
Email Address           : tindallh@arrakis.myip.org - tindallh@iname.com
Quake2 Handle           : LanMan=CZ=
Description             : Weapons Factory map designed for up to 32 players.
Additional Credits to   : id, TFS, and Clan Zebra =CZ= (see below)
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* Play Information *

Single Player           : Just to get the feel.
Cooperative             : No
Deathmatch              : Why ?
Weapons Factory         : Absolutely ! 
Testing                 : My kids and I have been playing this map forever, and the only thing we
                        : can come up with is the fact that you can't see the laser that rotates
                        : around the flag pedestal, I'll zap you good and you can't figure out why...
                        : Just look for the splash as it goes around on the floor, and stay away !!

* Construction *

Base                    : None, totally from scratch. 
Editor(s) used          : Qoole v2.50
                        : and PFE 0.07.001
Known Bugs              : None.
Build Time              : About 13 Hours, all at one sitting !!
QBSP3 Time              : 35 seconds
QVIS3 Time              : 600 seconds (or so)
QRAD Time (ArghRAD)     : 2800 seconds

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* General Info *

  This one started the week before Christmas, as I was home playing Mr. Mom
while the wife was recuperating from surgery.  I had a few more cool ideas
that didn't get in due to derailed train of thought, cooking and cleaning
and other interruptions.  I guess I'll learn to jot down notes now, huh ?!?!
  This one was designed for WF 3.3, All the cool stuff for 3.4 will have to
go into yet another map...  
  Much thanks to WildThang (Bill Barber), Loper (Mark Cartwright), ClanMan 
(C.J. Roberts), Viper (Thomas Tindall), clanmanjr (Sean Heslep) and the 
others who helped test the level under full load.

* Basic Strategy *

  Protect your flag.  Get the other one.  No Secrets, no powerups. Just kill
or be killed, basically.

* Cool Stuff! *

  Look for the Exploding floors...  Watch out for the Invisible Laser!!
Gravity is only about half, so you can really jump.

* Copyright / Permissions *

Permission granted to share over the internet for free, just give me 
credit for making the thing. (That is, don't cut my name out of the opening...)
If you want to distribute this level via any media for profit, you must 
contact me to offer me a cut....
