================================================================
Title         : E1M8 custom gravity example for URQP
Date          : 2001-11-16
Filename      : e1m8grav.zip --> e1m8grav.ent
Author        : Matthias "Maddes" Buecher
Email Address : maddes AT go DOT to
Homepage      : Quake Info Pool
                http://www.quake-info-pool.net/
                http://www.bigfoot.com/~maddes (redirection)

Description   : Example of custom gravity and wateralpha in maps
                with URQP 1.06
================================================================


How To Use
==========
Step #1
Put the content of the zip archive in your map folder.
Extract "E1M8.BSP" from the maps dir of id's "PAK0.PAK" file
(e.g. "C:\QUAKE\ID1\PAK0.PAK") into your map folder.
Rename it to "E1M8GRAV.BSP".

For handling the PAK file you can use PakExplorer, AdquEdit, etc.
which can be found at http://quakestuff.telefragged.com/

If your engine supports external entity lists like my engine at
the Quake Info Pool, then you're done. Otherwise execute step #2.

Step #2
Make sure QBSP is in your path or in the same directory.
Start "DOENT.BAT" to fix the maps, Unix users use "DOENT.SH".


Shameless Plug
==============
Find out more about QuakeC and bugs in Quake at the Quake Info Pool.


Have Fun
Matthias "Maddes" Buecher
