Folder structure
================
c:\quake_engine (or whereever you keep your Quake engine sourcecode)
|
|-> asm
|   Contains all DJGPP assembler files including header files for Quake and
|   QuakeWorld. Also contains batch files to compile these for LCC-Win32.
|
|-> gas2masm
|   Contains the GAS2MASM sourcecode, which is needed to convert the
|   DJGPP assembler files for Microsoft's MASM.
|   Also contains a LCC-Win32 project file.
|
|-> qip_quake
|   Contains the C source files and other files for normal Quake.
|   Also contains LCC-Win32 project files for WinQuake and GLQuake.
|
|-> qip_quakeworld
|   Contains the C source files and other files for QuakeWorld.
|
\-> scitech
    Contains the SciTech includes and libraries for the non-GL Windows versions
    of Quake and QuakeWorld.

Note:
The "dxsdk" folder has been removed and all C source files now use the latest
DirectX header files coming with the Windows compiler.
