info

THIS MAP IS NOT WAS NOT MEANT TO BE GIVEN OUT TO THE GENERAL PUBLIC FOR PLAY, A BETTER VERSION OF THIS MAP WILL BE RELEASED LATER, THIS MAP IS ONLY FOR THE TURTLESPEED MAPPING CONTEST, IF YOU PLAY THIS MAP PLEASE DO NOT CONSIDER IT AS THE IFNAL VERSION OF THE MAP, FOR A BETTER MORE COMPLETE VERSION OF THIS MAP CONTACT ME AT the_rayden@iname.com

date: 3rd of August 2001.
Quake3Arena CTF level.

====================================================
title:            So close, yet so far
file:             tm1_rayden.pk3
author:           Rayden 
email address:    the_rayden@iname.com
URL:              http://lfai.8m.com
description:      Small CTF map, great map for 4 on 4 or 5 on 5 team games.

====================================================
play information

skills 0,1,2,3:   no
tourney:          no
deathmatch:       no
CTF:              Yeah
Bot File (aas):   yes
other:            no
new sounds:       no
new textures:     Yes, just one I changed metaltech08final.jpg to a red version for this map.
new music:        no

how to play       place tm1_rayden.pk3 in your /baseq3/ folder
                  start quake3arena      
                  hit ~
                  type /map tm1_rayden
                  type /addbot <botname> <skill>
                  hit ~ (to clear the console)
                  
====================================================
info

THIS MAP IS NOT WAS NOT MEANT TO BE GIVEN OUT TO THE GENERAL PUBLIC FOR PLAY, A BETTER VERSION OF THIS MAP WILL BE RELEASED LATER, THIS MAP IS ONLY FOR THE TURTLESPEED MAPPING CONTEST, IF YOU PLAY THIS MAP PLEASE DO NOT CONSIDER IT AS THE IFNAL VERSION OF THE MAP, FOR A BETTER MORE COMPLETE VERSION OF THIS MAP CONTACT ME AT the_rayden@iname.com

====================================================
construction

base:           none
editor:         Q3Radiant 202
other progs:    Q3 Build by
                 Sagnor <sagnor@endorproductions.com>
		 AzrKnight <azrknight@endorproductions.com> 
                  (have a look on Rust for it)                
know bugs:      none known
build time:     5 to 6 days.

====================================================
thanx to ...

Bird Dawg for his constant amount of help, thanks to Sir_Fragalot for the hanging vine texture sorry I didnt use it. Thanks to the peeps who started up the turtle speedmapping contest, hope my map does well.

====================================================
Distribution / Copyright / Permissions 

Copyright (c) 2001 Robert, Rayden, the_rayden@iname.com
All rights reserved.

Quake III Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

====================================================
