//-=cvar for cs=-
bmx_score_frags 5//it changes the frag(kill) values on the scoreboard.. 
0:normal, no change 
1:User ID 
2:Kill/Death x 100 
3:KIll/Min x 100 
4:Headshots 
5:frags+ext_point 
6:damage difference(if you damage enemy and his health to 30=> +70 points,and if you take damade,and your health decreased to 55=> -45 points. 
7:money in hand 

bmx_score_deaths 0//changes the death values on the scoreboard.. 
0:normal, no change 
1:User ID 
2:Kill/Death x 100 
3:KIll/Min x 100 
4:Headshots 
5:frags+ext_point 
6:damage difference 
7:money in hand 

bmx_ext_point 3
----------
extra point for individual
plant c4&bombed
defuse
assasinate vip
vip escape etc..



bmx_ext_score 0
---------------
0:off
1:on
extra team score (de_ map)
plant c4 1 point
bombed successfully 2 point
defuse 3 point
eliminate win 2 point
timeup win 1 point

bmx_showscore 0
---------------
0:off
1:on
show teamscore on the left


bmx_showround 0
---------------
0:off
1:on

//csay round 10



bmx_team1 "team1"
bmx_team2 "team2"
----------------
team names

bmx_radio_mode 1
-----------------
0:default
1:you cant hear enemy's radio


bmx_smokeradius 200
-------------------
radius from smokegren
smokegren causes damage

bmx_smokegasp 1
------------------
0:off
1:on
if you are near smokegren, you gasp.

bmx_autojoin 1
--------------------
0:off
1:on
auto join when you connect
and you cant change team


bmx_autobalance 1
------------------
0:off
1:on

bmx_changetype 2
------------------
0:off
1:change teams at half time of mp_timelimit
2:change teams every n rounds(changerounds value)
3:change teams every CT's win n rounds(changerounds value)



bmx_changerounds 3
--------------------


bmx_teamchange 1
----------------
haw to change teams
0:off
1:replace teams
2:shuffle teams

bmx_waittime 0.5
------------------
wait time for teamchange


bmx_interval 0.1
------------------


bmx_viprotation 1
----------------
force vip rotation




bmx_moneymode 1
--------------
0:default
1:individual money (you can change money/reward value)
2:share team money (you can change money/reward value)
-1:no money,you have all weapons




bmx_startmoney 800
----------------------
money value whe new map start


bmx_maxmoney 16000
---------------------
max money value

bmx_winreward 750
----------------

bmx_elimreward 2500
----------------

bmx_vipreward 2750
----------------

bmx_escreward 2750
----------------

bmx_bombreward 2750
----------------

bmx_timeupreward 1250
----------------

bmx_hosreward 1000
----------------

bmx_roundmoney 1500
----------------

bmx_loser_money 500
----------------

bmx_killenemy 300
----------------

bmx_killmate 3300
----------------

bmx_killhostage 1500
----------------






bmx_multiweapons 0
----------------
0:off
1:on you can have multiple  wepoans


if cvar multiweapons is 1,you will not drop a weapon, 
when you buy another weapon. 
but you drop a weapon by "drop" command,you cant pick it up again.. 


bmx_sayunknown 0
----------------
?

bmx_tkslap 1
----------------
0:off
1:on slap the TKer

bmx_buyrestrict ""
----------------
ex)
bmx_buyrestrict ""
bmx_buyrestrict "weapon_awp;weapon_deagle;weapon_hegrenade"
bmx_buyrestrict "norestrict"


bmx_hkpenalty 50
----------------
every hostage kill,your health will be reduced on next round

if you set hkpenalty 30,like this.. 

0 hossie kill 
health 100 (100 - 30*0) 
1 hossie kill 
health 70 (100 - 30*1) 
2 hossies kill 
health 40 (100 - 30*2) 
3 hossies kill 
health 10 (100 - 30*3) 
4 hossies kill 
health 0 (-20,dead,100 - 30*4)





//-=server command=-
bmx_replaceteamname
----------------
replace value of team1 and team2

bmx_changeteam
-----------

bmx_changeteamnext
-------------

bmx_teamscore 1 "0"
bmx_teamscore 2 "0"
-------------------
set teamscore

bmx_cvarupdate
---------------
update cvar value

//-=client command=-
give weapon_usp
radio go


//-=cvar=-
bmx_flashtime 1
---------------


bmx_noheadshot 0
---------------
0:off
1:on

bmx_damageimpact 0
---------------


bmx_statustext 1
---------------
0:off
1:on

bmx_tracer 1
---------------
you can see tracer effect when you shoot 
0:off
1:on

bmx_giveitem 0
---------------
0:off
1:on
enable cheat commad in half-life 
give weapon_awp 
give weapon_ak47 
give item_kevlar 
give ammo_9mm 




bmx_showaddress 0
---------------
0:off
1:on
when someone joined , you can see his wonid and hostname/ip-address. 
Player (12345@192.168.0.1) has joined. 



bmx_starthealth 100
----------------

bmx_bunnyjump 0
------------
0:off
1:on

bmx_longjump 0
------------
0:off
1:on

bmx_jumpability 1.0
---------------
+alt1;+jump;


-------------------------------------

how to make original radio message.  

1) prepare .wav file 
\cstrike\sound\radio\doh.wav 

2) edit sentences.txt 
cstrike\sound\sentences.txt 
MRAD_DOH radio/doh 

3) edit titles.txt 
cstrike\titles.txt 
MRAD_DOH 
{ 
doh! 
} 

4) this is client command. 
radio doh 


---------------------------

entity add command exsample 
------------------------------------------ 
say ent classname hostage_entity 
say ent origin 
say ent angles 
say ent model models/chick.mdl 
say ent add 

say ent classname func_buyzone 
say ent origin 
say ent maxs 
say ent mins 
say ent add 

addent&rement sample files 
maps/de_dust.addent 
maps/de_dust.rement 

*.rement 
is list of entities to be removed when map is loaded 
*.addent 
is list of entities to be added when map is loaded 


you can add decals in decals.wad 
de_dust.addent 
------------------------ 
{ 
"origin" "512 2600 100" 
"texture" "{capsb" 
"classname" "infodecal" 
} 
{ 
"origin" "512 2620 100" 
"texture" "{capsm" 
"classname" "infodecal" 
} 
{ 
"origin" "512 2640 100" 
"texture" "{capsx" 
"classname" "infodecal" 
} 
{ 
"origin" "512 2620 150" 
"texture" "{lambda06" 
"classname" "infodecal" 
} 







=========================
still has bugs,I think :>

redguy_52@hotmail.com
