!_TAG_FILE_FORMAT	2	/extended format; --format=1 will not append ;" to lines/
!_TAG_FILE_SORTED	1	/0=unsorted, 1=sorted/
!_TAG_PROGRAM_AUTHOR	Darren Hiebert	/darren@hiebert.com/
!_TAG_PROGRAM_NAME	Exuberant Ctags	//
!_TAG_PROGRAM_URL	http://ctags.sourceforge.net	/official site/
!_TAG_PROGRAM_VERSION	4.0.3	//
API_TRACE	trace_api.h	19;"	d
AddServerCommand	engine_api.cpp	/^void AddServerCommand( char *cmd_name, void (*function) (void) ) {$/;"	f
AddServerCommand_Post	engine_api_post.cpp	/^void AddServerCommand_Post( char *cmd_name, void (*function) (void) ) {$/;"	f
AddToFullPack	dllapi.cpp	/^int AddToFullPack( struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet ) {$/;"	f
AddToFullPack_Post	dllapi_post.cpp	/^int AddToFullPack_Post( struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet ) {$/;"	f
AlertMessage	engine_api.cpp	/^void AlertMessage(ALERT_TYPE atype, char *szFmt, ...) {$/;"	f
AlertMessage_Post	engine_api_post.cpp	/^void AlertMessage_Post(ALERT_TYPE atype, char *szFmt, ...) {$/;"	f
AllocString	engine_api.cpp	/^int AllocString(const char *szValue) {$/;"	f
AllocString_Post	engine_api_post.cpp	/^int AllocString_Post(const char *szValue) {$/;"	f
AllowLagCompensation	dllapi.cpp	/^int AllowLagCompensation( void ) {$/;"	f
AllowLagCompensation_Post	dllapi_post.cpp	/^int AllowLagCompensation_Post( void ) {$/;"	f
AngleVectors	engine_api.cpp	/^void AngleVectors(const float *rgflVector, float *forward, float *right, float *up) {$/;"	f
AngleVectors_Post	engine_api_post.cpp	/^void AngleVectors_Post(const float *rgflVector, float *forward, float *right, float *up) {$/;"	f
AnimationAutomove	engine_api.cpp	/^void AnimationAutomove(const edict_t *pEdict, float flTime) {$/;"	f
AnimationAutomove_Post	engine_api_post.cpp	/^void AnimationAutomove_Post(const edict_t *pEdict, float flTime) {$/;"	f
BuildSoundMsg	engine_api.cpp	/^void BuildSoundMsg(edict_t *entity, int channel, const char *sample, \/*int*\/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) $/;"	f
BuildSoundMsg_Post	engine_api_post.cpp	/^void BuildSoundMsg_Post(edict_t *entity, int channel, const char *sample, \/*int*\/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) $/;"	f
COMPILE_TIME	vdate.cpp	/^char *COMPILE_TIME=__DATE__ ", " __TIME__;$/;"	v
CRC32_Final	engine_api.cpp	/^CRC32_t CRC32_Final(CRC32_t pulCRC) {$/;"	f
CRC32_Final_Post	engine_api_post.cpp	/^CRC32_t CRC32_Final_Post(CRC32_t pulCRC) {$/;"	f
CRC32_Init	engine_api.cpp	/^void CRC32_Init(CRC32_t *pulCRC) {$/;"	f
CRC32_Init_Post	engine_api_post.cpp	/^void CRC32_Init_Post(CRC32_t *pulCRC) {$/;"	f
CRC32_ProcessBuffer	engine_api.cpp	/^void CRC32_ProcessBuffer(CRC32_t *pulCRC, void *p, int len) {$/;"	f
CRC32_ProcessBuffer_Post	engine_api_post.cpp	/^void CRC32_ProcessBuffer_Post(CRC32_t *pulCRC, void *p, int len) {$/;"	f
CRC32_ProcessByte	engine_api.cpp	/^void CRC32_ProcessByte(CRC32_t *pulCRC, unsigned char ch) {$/;"	f
CRC32_ProcessByte_Post	engine_api_post.cpp	/^void CRC32_ProcessByte_Post(CRC32_t *pulCRC, unsigned char ch) {$/;"	f
CVarGetFloat	engine_api.cpp	/^float CVarGetFloat(const char *szVarName) {$/;"	f
CVarGetFloat_Post	engine_api_post.cpp	/^float CVarGetFloat_Post(const char *szVarName) {$/;"	f
CVarGetPointer	engine_api.cpp	/^cvar_t *CVarGetPointer(const char *szVarName) {$/;"	f
CVarGetPointer_Post	engine_api_post.cpp	/^cvar_t *CVarGetPointer_Post(const char *szVarName) {$/;"	f
CVarGetString	engine_api.cpp	/^const char *CVarGetString(const char *szVarName) {$/;"	f
CVarGetString_Post	engine_api_post.cpp	/^const char *CVarGetString_Post(const char *szVarName) {$/;"	f
CVarRegister	engine_api.cpp	/^void CVarRegister(cvar_t *pCvar) {$/;"	f
CVarRegister_Post	engine_api_post.cpp	/^void CVarRegister_Post(cvar_t *pCvar) {$/;"	f
CVarSetFloat	engine_api.cpp	/^void CVarSetFloat(const char *szVarName, float flValue) {$/;"	f
CVarSetFloat_Post	engine_api_post.cpp	/^void CVarSetFloat_Post(const char *szVarName, float flValue) {$/;"	f
CVarSetString	engine_api.cpp	/^void CVarSetString(const char *szVarName, const char *szValue) {$/;"	f
CVarSetString_Post	engine_api_post.cpp	/^void CVarSetString_Post(const char *szVarName, const char *szValue) {$/;"	f
CanSkipPlayer	engine_api.cpp	/^int CanSkipPlayer( const edict_t *player ) {$/;"	f
CanSkipPlayer_Post	engine_api_post.cpp	/^int CanSkipPlayer_Post( const edict_t *player ) {$/;"	f
ChangeLevel	engine_api.cpp	/^void ChangeLevel(char *s1, char *s2) {$/;"	f
ChangeLevel_Post	engine_api_post.cpp	/^void ChangeLevel_Post(char *s1, char *s2) {$/;"	f
ChangePitch	engine_api.cpp	/^void ChangePitch(edict_t *ent) {$/;"	f
ChangePitch_Post	engine_api_post.cpp	/^void ChangePitch_Post(edict_t *ent) {$/;"	f
ChangeYaw	engine_api.cpp	/^void ChangeYaw(edict_t *ent) {$/;"	f
ChangeYaw_Post	engine_api_post.cpp	/^void ChangeYaw_Post(edict_t *ent) {$/;"	f
CheckVisibility	engine_api.cpp	/^int CheckVisibility( const edict_t *entity, unsigned char *pset ) {$/;"	f
CheckVisibility_Post	engine_api_post.cpp	/^int CheckVisibility_Post( const edict_t *entity, unsigned char *pset ) {$/;"	f
ClientCommand	dllapi.cpp	/^void ClientCommand( edict_t *pEntity ) {$/;"	f
ClientCommand_Post	dllapi_post.cpp	/^void ClientCommand_Post( edict_t *pEntity ) {$/;"	f
ClientConnect	dllapi.cpp	/^BOOL ClientConnect( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ]  ) {$/;"	f
ClientConnect_Post	dllapi_post.cpp	/^BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ]  ) {$/;"	f
ClientDisconnect	dllapi.cpp	/^void ClientDisconnect( edict_t *pEntity ) {$/;"	f
ClientDisconnect_Post	dllapi_post.cpp	/^void ClientDisconnect_Post( edict_t *pEntity ) {$/;"	f
ClientKill	dllapi.cpp	/^void ClientKill( edict_t *pEntity ) {$/;"	f
ClientKill_Post	dllapi_post.cpp	/^void ClientKill_Post( edict_t *pEntity ) {$/;"	f
ClientPrintf	engine_api.cpp	/^void ClientPrintf( edict_t *pEdict, PRINT_TYPE ptype, const char *szMsg ) {$/;"	f
ClientPrintf_Post	engine_api_post.cpp	/^void ClientPrintf_Post( edict_t *pEdict, PRINT_TYPE ptype, const char *szMsg ) {$/;"	f
ClientPutInServer	dllapi.cpp	/^void ClientPutInServer( edict_t *pEntity ) {$/;"	f
ClientPutInServer_Post	dllapi_post.cpp	/^void ClientPutInServer_Post( edict_t *pEntity ) {$/;"	f
ClientUserInfoChanged	dllapi.cpp	/^void ClientUserInfoChanged( edict_t *pEntity, char *infobuffer ) {$/;"	f
ClientUserInfoChanged_Post	dllapi_post.cpp	/^void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) {$/;"	f
CmdEnd	dllapi.cpp	/^void CmdEnd ( const edict_t *player ) {$/;"	f
CmdEnd_Post	dllapi_post.cpp	/^void CmdEnd_Post ( const edict_t *player ) {$/;"	f
CmdStart	dllapi.cpp	/^void CmdStart( const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed ) {$/;"	f
CmdStart_Post	dllapi_post.cpp	/^void CmdStart_Post( const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed ) {$/;"	f
Cmd_Argc	engine_api.cpp	/^int Cmd_Argc( void ) {$/;"	f
Cmd_Argc_Post	engine_api_post.cpp	/^int Cmd_Argc_Post( void ) {$/;"	f
Cmd_Args	engine_api.cpp	/^const char *Cmd_Args( void ) {$/;"	f
Cmd_Args_Post	engine_api_post.cpp	/^const char *Cmd_Args_Post( void ) {$/;"	f
Cmd_Argv	engine_api.cpp	/^const char *Cmd_Argv( int argc ) {$/;"	f
Cmd_Argv_Post	engine_api_post.cpp	/^const char *Cmd_Argv_Post( int argc ) {$/;"	f
CompareFileTime	engine_api.cpp	/^int CompareFileTime(char *filename1, char *filename2, int *iCompare) {$/;"	f
CompareFileTime_Post	engine_api_post.cpp	/^int CompareFileTime_Post(char *filename1, char *filename2, int *iCompare) {$/;"	f
ConnectionlessPacket	dllapi.cpp	/^int ConnectionlessPacket( const struct netadr_s *net_from, const char *args, char *response_buffer, int *response_buffer_size ) {$/;"	f
ConnectionlessPacket_Post	dllapi_post.cpp	/^int ConnectionlessPacket_Post( const struct netadr_s *net_from, const char *args, char *response_buffer, int *response_buffer_size ) {$/;"	f
CreateBaseline	dllapi.cpp	/^void CreateBaseline( int player, int eindex, struct entity_state_s *baseline, struct edict_s *entity, int playermodelindex, vec3_t player_mins, vec3_t player_maxs ) {$/;"	f
CreateBaseline_Post	dllapi_post.cpp	/^void CreateBaseline_Post( int player, int eindex, struct entity_state_s *baseline, struct edict_s *entity, int playermodelindex, vec3_t player_mins, vec3_t player_maxs ) {$/;"	f
CreateEntity	engine_api.cpp	/^edict_t *CreateEntity(void) {$/;"	f
CreateEntity_Post	engine_api_post.cpp	/^edict_t *CreateEntity_Post(void) {$/;"	f
CreateFakeClient	engine_api.cpp	/^edict_t * CreateFakeClient(const char *netname) {$/;"	f
CreateFakeClient_Post	engine_api_post.cpp	/^edict_t * CreateFakeClient_Post(const char *netname) {$/;"	f
CreateInstancedBaselines	dllapi.cpp	/^void CreateInstancedBaselines ( void ) {$/;"	f
CreateInstancedBaselines_Post	dllapi_post.cpp	/^void CreateInstancedBaselines_Post ( void ) {$/;"	f
CreateNamedEntity	engine_api.cpp	/^edict_t *CreateNamedEntity(int className) {$/;"	f
CreateNamedEntity_Post	engine_api_post.cpp	/^edict_t *CreateNamedEntity_Post(int className) {$/;"	f
CrosshairAngle	engine_api.cpp	/^void CrosshairAngle(const edict_t *pClient, float pitch, float yaw) {$/;"	f
CrosshairAngle_Post	engine_api_post.cpp	/^void CrosshairAngle_Post(const edict_t *pClient, float pitch, float yaw) {$/;"	f
Cvar_DirectSet	engine_api.cpp	/^void Cvar_DirectSet( struct cvar_s *var, char *value ) {$/;"	f
Cvar_DirectSet_Post	engine_api_post.cpp	/^void Cvar_DirectSet_Post( struct cvar_s *var, char *value ) {$/;"	f
Cvar_RegisterVariable	engine_api.cpp	/^void Cvar_RegisterVariable(cvar_t *variable) {$/;"	f
Cvar_RegisterVariable_Post	engine_api_post.cpp	/^void Cvar_RegisterVariable_Post(cvar_t *variable) {$/;"	f
DLLAPI_POST_H	dllapi_post.h	12;"	d
DLL_TRACE	trace_api.h	29;"	d
DecalIndex	engine_api.cpp	/^int DecalIndex(const char *name) {$/;"	f
DecalIndex_Post	engine_api_post.cpp	/^int DecalIndex_Post(const char *name) {$/;"	f
DeltaAddEncoder	engine_api.cpp	/^void DeltaAddEncoder( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) ) {$/;"	f
DeltaAddEncoder_Post	engine_api_post.cpp	/^void DeltaAddEncoder_Post( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) ) {$/;"	f
DeltaFindField	engine_api.cpp	/^int DeltaFindField( struct delta_s *pFields, const char *fieldname ) {$/;"	f
DeltaFindField_Post	engine_api_post.cpp	/^int DeltaFindField_Post( struct delta_s *pFields, const char *fieldname ) {$/;"	f
DeltaSetField	engine_api.cpp	/^void DeltaSetField( struct delta_s *pFields, const char *fieldname ) {$/;"	f
DeltaSetFieldByIndex	engine_api.cpp	/^void DeltaSetFieldByIndex( struct delta_s *pFields, int fieldNumber ) {$/;"	f
DeltaSetFieldByIndex_Post	engine_api_post.cpp	/^void DeltaSetFieldByIndex_Post( struct delta_s *pFields, int fieldNumber ) {$/;"	f
DeltaSetField_Post	engine_api_post.cpp	/^void DeltaSetField_Post( struct delta_s *pFields, const char *fieldname ) {$/;"	f
DeltaUnsetField	engine_api.cpp	/^void DeltaUnsetField( struct delta_s *pFields, const char *fieldname ) {$/;"	f
DeltaUnsetFieldByIndex	engine_api.cpp	/^void DeltaUnsetFieldByIndex( struct delta_s *pFields, int fieldNumber ) {$/;"	f
DeltaUnsetFieldByIndex_Post	engine_api_post.cpp	/^void DeltaUnsetFieldByIndex_Post( struct delta_s *pFields, int fieldNumber ) {$/;"	f
DeltaUnsetField_Post	engine_api_post.cpp	/^void DeltaUnsetField_Post( struct delta_s *pFields, const char *fieldname ) {$/;"	f
DispatchBlocked	dllapi.cpp	/^void DispatchBlocked( edict_t *pentBlocked, edict_t *pentOther ) {$/;"	f
DispatchBlocked_Post	dllapi_post.cpp	/^void DispatchBlocked_Post( edict_t *pentBlocked, edict_t *pentOther ) {$/;"	f
DispatchKeyValue	dllapi.cpp	/^void DispatchKeyValue( edict_t *pentKeyvalue, KeyValueData *pkvd ) {$/;"	f
DispatchKeyValue_Post	dllapi_post.cpp	/^void DispatchKeyValue_Post( edict_t *pentKeyvalue, KeyValueData *pkvd ) {$/;"	f
DispatchObjectCollsionBox	dllapi.cpp	/^void DispatchObjectCollsionBox( edict_t *pent ) {$/;"	f
DispatchObjectCollsionBox_Post	dllapi_post.cpp	/^void DispatchObjectCollsionBox_Post( edict_t *pent ) {$/;"	f
DispatchRestore	dllapi.cpp	/^int DispatchRestore( edict_t *pent, SAVERESTOREDATA *pSaveData, int globalEntity ) {$/;"	f
DispatchRestore_Post	dllapi_post.cpp	/^int DispatchRestore_Post( edict_t *pent, SAVERESTOREDATA *pSaveData, int globalEntity ) {$/;"	f
DispatchSave	dllapi.cpp	/^void DispatchSave( edict_t *pent, SAVERESTOREDATA *pSaveData ) {$/;"	f
DispatchSave_Post	dllapi_post.cpp	/^void DispatchSave_Post( edict_t *pent, SAVERESTOREDATA *pSaveData ) {$/;"	f
DispatchSpawn	dllapi.cpp	/^int DispatchSpawn( edict_t *pent ) {$/;"	f
DispatchSpawn_Post	dllapi_post.cpp	/^int DispatchSpawn_Post( edict_t *pent ) {$/;"	f
DispatchThink	dllapi.cpp	/^void DispatchThink( edict_t *pent ) {$/;"	f
DispatchThink_Post	dllapi_post.cpp	/^void DispatchThink_Post( edict_t *pent ) {$/;"	f
DispatchTouch	dllapi.cpp	/^void DispatchTouch( edict_t *pentTouched, edict_t *pentOther ) {$/;"	f
DispatchTouch_Post	dllapi_post.cpp	/^void DispatchTouch_Post( edict_t *pentTouched, edict_t *pentOther ) {$/;"	f
DispatchUse	dllapi.cpp	/^void DispatchUse( edict_t *pentUsed, edict_t *pentOther ) {$/;"	f
DispatchUse_Post	dllapi_post.cpp	/^void DispatchUse_Post( edict_t *pentUsed, edict_t *pentOther ) {$/;"	f
DllMain	h_export.cpp	/^BOOL WINAPI DllMain($/;"	f
DropToFloor	engine_api.cpp	/^int DropToFloor(edict_t *e) {$/;"	f
DropToFloor_Post	engine_api_post.cpp	/^int DropToFloor_Post(edict_t *e) {$/;"	f
ENGINE_API_POST_H	engine_api_post.h	12;"	d
ENGINE_TRACE	trace_api.h	35;"	d
EmitAmbientSound	engine_api.cpp	/^void EmitAmbientSound(edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch) {$/;"	f
EmitAmbientSound_Post	engine_api_post.cpp	/^void EmitAmbientSound_Post(edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch) {$/;"	f
EmitSound	engine_api.cpp	/^void EmitSound(edict_t *entity, int channel, const char *sample, \/*int*\/float volume, float attenuation, int fFlags, int pitch) {$/;"	f
EmitSound_Post	engine_api_post.cpp	/^void EmitSound_Post(edict_t *entity, int channel, const char *sample, \/*int*\/float volume, float attenuation, int fFlags, int pitch) {$/;"	f
EndSection	engine_api.cpp	/^void EndSection(const char *pszSectionName) {$/;"	f
EndSection_Post	engine_api_post.cpp	/^void EndSection_Post(const char *pszSectionName) {$/;"	f
EngineFprintf	engine_api.cpp	/^void EngineFprintf(FILE *pfile, char *szFmt, ...) {$/;"	f
EngineFprintf_Post	engine_api_post.cpp	/^void EngineFprintf_Post(FILE *pfile, char *szFmt, ...) {$/;"	f
EntIsOnFloor	engine_api.cpp	/^int EntIsOnFloor(edict_t *e) {$/;"	f
EntIsOnFloor_Post	engine_api_post.cpp	/^int EntIsOnFloor_Post(edict_t *e) {$/;"	f
EntOffsetOfPEntity	engine_api.cpp	/^int EntOffsetOfPEntity(const edict_t *pEdict) {$/;"	f
EntOffsetOfPEntity_Post	engine_api_post.cpp	/^int EntOffsetOfPEntity_Post(const edict_t *pEdict) {$/;"	f
EntitiesInPVS	engine_api.cpp	/^edict_t *EntitiesInPVS(edict_t *pplayer) {$/;"	f
EntitiesInPVS_Post	engine_api_post.cpp	/^edict_t *EntitiesInPVS_Post(edict_t *pplayer) {$/;"	f
FadeClientVolume	engine_api.cpp	/^void FadeClientVolume(const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds) {$/;"	f
FadeClientVolume_Post	engine_api_post.cpp	/^void FadeClientVolume_Post(const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds) {$/;"	f
FindClientInPVS	engine_api.cpp	/^edict_t *FindClientInPVS(edict_t *pEdict) {$/;"	f
FindClientInPVS_Post	engine_api_post.cpp	/^edict_t *FindClientInPVS_Post(edict_t *pEdict) {$/;"	f
FindEntityByString	engine_api.cpp	/^edict_t *FindEntityByString(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue) {$/;"	f
FindEntityByString_Post	engine_api_post.cpp	/^edict_t *FindEntityByString_Post(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue) {$/;"	f
FindEntityByVars	engine_api.cpp	/^edict_t *FindEntityByVars(struct entvars_s *pvars) {$/;"	f
FindEntityByVars_Post	engine_api_post.cpp	/^edict_t *FindEntityByVars_Post(struct entvars_s *pvars) {$/;"	f
FindEntityInSphere	engine_api.cpp	/^edict_t *FindEntityInSphere(edict_t *pEdictStartSearchAfter, const float *org, float rad) {$/;"	f
FindEntityInSphere_Post	engine_api_post.cpp	/^edict_t *FindEntityInSphere_Post(edict_t *pEdictStartSearchAfter, const float *org, float rad) {$/;"	f
ForceUnmodified	engine_api.cpp	/^void ForceUnmodified( FORCE_TYPE type, float *mins, float *maxs, const char *filename ) {$/;"	f
ForceUnmodified_Post	engine_api_post.cpp	/^void ForceUnmodified_Post( FORCE_TYPE type, float *mins, float *maxs, const char *filename ) {$/;"	f
FreeEntPrivateData	engine_api.cpp	/^void FreeEntPrivateData(edict_t *pEdict) {$/;"	f
FreeEntPrivateData_Post	engine_api_post.cpp	/^void FreeEntPrivateData_Post(edict_t *pEdict) {$/;"	f
FreeFile	engine_api.cpp	/^void FreeFile(void *buffer) {$/;"	f
FreeFile_Post	engine_api_post.cpp	/^void FreeFile_Post(void *buffer) {$/;"	f
FunctionFromName	engine_api.cpp	/^unsigned long FunctionFromName( const char *pName ) {$/;"	f
FunctionFromName_Post	engine_api_post.cpp	/^unsigned long FunctionFromName_Post( const char *pName ) {$/;"	f
GameDLLInit	dllapi.cpp	/^void GameDLLInit( void ) {$/;"	f
GameDLLInit_Post	dllapi_post.cpp	/^void GameDLLInit_Post( void ) {$/;"	f
GameShutdown	dllapi.cpp	/^void GameShutdown(void) {$/;"	f
GameShutdown_Post	dllapi_post.cpp	/^void GameShutdown_Post(void) {$/;"	f
GetAimVector	engine_api.cpp	/^void GetAimVector(edict_t *ent, float speed, float *rgflReturn) {$/;"	f
GetAimVector_Post	engine_api_post.cpp	/^void GetAimVector_Post(edict_t *ent, float speed, float *rgflReturn) {$/;"	f
GetAttachment	engine_api.cpp	/^void GetAttachment(const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles ) {$/;"	f
GetAttachment_Post	engine_api_post.cpp	/^void GetAttachment_Post(const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles ) {$/;"	f
GetBonePosition	engine_api.cpp	/^void GetBonePosition(const edict_t *pEdict, int iBone, float *rgflOrigin, float *rgflAngles ) {$/;"	f
GetBonePosition_Post	engine_api_post.cpp	/^void GetBonePosition_Post(const edict_t *pEdict, int iBone, float *rgflOrigin, float *rgflAngles ) {$/;"	f
GetCurrentPlayer	engine_api.cpp	/^int GetCurrentPlayer( void ) {$/;"	f
GetCurrentPlayer_Post	engine_api_post.cpp	/^int GetCurrentPlayer_Post( void ) {$/;"	f
GetEngineFunctions	engine_api.cpp	/^int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion ) $/;"	f
GetEngineFunctions_Post	engine_api_post.cpp	/^int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion ) $/;"	f
GetEntityAPI	dllapi.cpp	/^int GetEntityAPI( DLL_FUNCTIONS *pFunctionTable, int interfaceVersion )$/;"	f
GetEntityAPI2	dllapi.cpp	/^int GetEntityAPI2( DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion )$/;"	f
GetEntityAPI2_Post	dllapi_post.cpp	/^int GetEntityAPI2_Post( DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion )$/;"	f
GetEntityAPI_Post	dllapi_post.cpp	/^int GetEntityAPI_Post( DLL_FUNCTIONS *pFunctionTable, int interfaceVersion )$/;"	f
GetEntityIllum	engine_api.cpp	/^int GetEntityIllum(edict_t *pEnt) {$/;"	f
GetEntityIllum_Post	engine_api_post.cpp	/^int GetEntityIllum_Post(edict_t *pEnt) {$/;"	f
GetGameDescription	dllapi.cpp	/^const char *GetGameDescription( void ) {$/;"	f
GetGameDescription_Post	dllapi_post.cpp	/^const char *GetGameDescription_Post( void ) {$/;"	f
GetGameDir	engine_api.cpp	/^void GetGameDir(char *szGetGameDir) {$/;"	f
GetGameDir_Post	engine_api_post.cpp	/^void GetGameDir_Post(char *szGetGameDir) {$/;"	f
GetHullBounds	dllapi.cpp	/^int GetHullBounds( int hullnumber, float *mins, float *maxs ) {$/;"	f
GetHullBounds_Post	dllapi_post.cpp	/^int GetHullBounds_Post( int hullnumber, float *mins, float *maxs ) {$/;"	f
GetInfoKeyBuffer	engine_api.cpp	/^char *GetInfoKeyBuffer(edict_t *e) {$/;"	f
GetInfoKeyBuffer_Post	engine_api_post.cpp	/^char *GetInfoKeyBuffer_Post(edict_t *e) {$/;"	f
GetModelPtr	engine_api.cpp	/^void *GetModelPtr(edict_t *pEdict) {$/;"	f
GetModelPtr_Post	engine_api_post.cpp	/^void *GetModelPtr_Post(edict_t *pEdict) {$/;"	f
GetNewDLLFunctions	dllapi.cpp	/^int GetNewDLLFunctions( NEW_DLL_FUNCTIONS *pNewFunctionTable, int *interfaceVersion ) $/;"	f
GetNewDLLFunctions_Post	dllapi_post.cpp	/^int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, int *interfaceVersion ) $/;"	f
GetPhysicsInfoString	engine_api.cpp	/^const char *GetPhysicsInfoString( const edict_t *pClient ) {$/;"	f
GetPhysicsInfoString_Post	engine_api_post.cpp	/^const char *GetPhysicsInfoString_Post( const edict_t *pClient ) {$/;"	f
GetPhysicsKeyValue	engine_api.cpp	/^const char *GetPhysicsKeyValue( const edict_t *pClient, const char *key ) {$/;"	f
GetPhysicsKeyValue_Post	engine_api_post.cpp	/^const char *GetPhysicsKeyValue_Post( const edict_t *pClient, const char *key ) {$/;"	f
GetPlayerStats	engine_api.cpp	/^void GetPlayerStats( const edict_t *pClient, int *ping, int *packet_loss ) {$/;"	f
GetPlayerStats_Post	engine_api_post.cpp	/^void GetPlayerStats_Post( const edict_t *pClient, int *ping, int *packet_loss ) {$/;"	f
GetPlayerUserId	engine_api.cpp	/^int GetPlayerUserId(edict_t *e ) {$/;"	f
GetPlayerUserId_Post	engine_api_post.cpp	/^int GetPlayerUserId_Post(edict_t *e ) {$/;"	f
GetPlayerWONId	engine_api.cpp	/^unsigned int GetPlayerWONId(edict_t *e) {$/;"	f
GetPlayerWONId_Post	engine_api_post.cpp	/^unsigned int GetPlayerWONId_Post(edict_t *e) {$/;"	f
GetSpawnParms	engine_api.cpp	/^void GetSpawnParms(edict_t *ent) {$/;"	f
GetSpawnParms_Post	engine_api_post.cpp	/^void GetSpawnParms_Post(edict_t *ent) {$/;"	f
GetVarsOfEnt	engine_api.cpp	/^struct entvars_s *GetVarsOfEnt(edict_t *pEdict) {$/;"	f
GetVarsOfEnt_Post	engine_api_post.cpp	/^struct entvars_s *GetVarsOfEnt_Post(edict_t *pEdict) {$/;"	f
GetWeaponData	dllapi.cpp	/^int GetWeaponData( struct edict_s *player, struct weapon_data_s *info ) {$/;"	f
GetWeaponData_Post	dllapi_post.cpp	/^int GetWeaponData_Post( struct edict_s *player, struct weapon_data_s *info ) {$/;"	f
GiveFnptrsToDll	h_export.cpp	/^void WINAPI GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals )$/;"	f
InconsistentFile	dllapi.cpp	/^int InconsistentFile( const edict_t *player, const char *filename, char *disconnect_message ) {$/;"	f
InconsistentFile_Post	dllapi_post.cpp	/^int InconsistentFile_Post( const edict_t *player, const char *filename, char *disconnect_message ) {$/;"	f
IndexOfEdict	engine_api.cpp	/^int IndexOfEdict(const edict_t *pEdict) {$/;"	f
IndexOfEdict_Post	engine_api_post.cpp	/^int IndexOfEdict_Post(const edict_t *pEdict) {$/;"	f
InfoKeyValue	engine_api.cpp	/^char *InfoKeyValue(char *infobuffer, char *key) {$/;"	f
InfoKeyValue_Post	engine_api_post.cpp	/^char *InfoKeyValue_Post(char *infobuffer, char *key) {$/;"	f
Info_RemoveKey	engine_api.cpp	/^void Info_RemoveKey( char *s, const char *key ) {$/;"	f
Info_RemoveKey_Post	engine_api_post.cpp	/^void Info_RemoveKey_Post( char *s, const char *key ) {$/;"	f
IsDedicatedServer	engine_api.cpp	/^int IsDedicatedServer(void) {$/;"	f
IsDedicatedServer_Post	engine_api_post.cpp	/^int IsDedicatedServer_Post(void) {$/;"	f
IsMapValid	engine_api.cpp	/^int IsMapValid(char *filename) {$/;"	f
IsMapValid_Post	engine_api_post.cpp	/^int IsMapValid_Post(char *filename) {$/;"	f
LOG_CONS	log_plugin.cpp	/^void LOG_CONS(char *fmt, ...) {$/;"	f
LOG_DEBUG	log_plugin.h	22;"	d
LOG_DEV	log_plugin.cpp	/^void LOG_DEV(char *fmt, ...) {$/;"	f
LOG_ERROR	log_plugin.cpp	/^void LOG_ERROR(char *fmt, ...) {$/;"	f
LOG_MSG	log_plugin.cpp	/^void LOG_MSG(char *fmt, ...) {$/;"	f
LOG_PLUGIN_H	log_plugin.h	12;"	d
LightStyle	engine_api.cpp	/^void LightStyle(int style, char *val) {$/;"	f
LightStyle_Post	engine_api_post.cpp	/^void LightStyle_Post(int style, char *val) {$/;"	f
LoadFileForMe	engine_api.cpp	/^byte *LoadFileForMe(char *filename, int *pLength) {$/;"	f
LoadFileForMe_Post	engine_api_post.cpp	/^byte *LoadFileForMe_Post(char *filename, int *pLength) {$/;"	f
MAX_LOGMSG_LEN	log_plugin.h	26;"	d
MakeStatic	engine_api.cpp	/^void MakeStatic(edict_t *ent) {$/;"	f
MakeStatic_Post	engine_api_post.cpp	/^void MakeStatic_Post(edict_t *ent) {$/;"	f
MakeVectors	engine_api.cpp	/^void MakeVectors(const float *rgflVector) {$/;"	f
MakeVectors_Post	engine_api_post.cpp	/^void MakeVectors_Post(const float *rgflVector) {$/;"	f
MessageBegin	engine_api.cpp	/^void MessageBegin(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) {$/;"	f
MessageBegin_Post	engine_api_post.cpp	/^void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) {$/;"	f
MessageEnd	engine_api.cpp	/^void MessageEnd(void) {$/;"	f
MessageEnd_Post	engine_api_post.cpp	/^void MessageEnd_Post(void) {$/;"	f
Meta_Attach	meta_api.cpp	/^int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, meta_globals_t *pMGlobals) {$/;"	f
Meta_Attach	meta_api.cpp	/^int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, meta_globals_t *pMGlobals, gamedll_funcs_t *pGamedllFuncs) {$/;"	f
Meta_Detach	meta_api.cpp	/^int Meta_Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON reason) {$/;"	f
Meta_Query	meta_api.cpp	/^int Meta_Query(char *ifvers, plugin_info_t **pPlugInfo) {$/;"	f
ModelFrames	engine_api.cpp	/^int ModelFrames(int modelIndex) {$/;"	f
ModelFrames_Post	engine_api_post.cpp	/^int ModelFrames_Post(int modelIndex) {$/;"	f
ModelIndex	engine_api.cpp	/^int ModelIndex(const char *m) {$/;"	f
ModelIndex_Post	engine_api_post.cpp	/^int ModelIndex_Post(const char *m) {$/;"	f
MoveToOrigin	engine_api.cpp	/^void MoveToOrigin(edict_t *ent, const float *pflGoal, float dist, int iMoveType) {$/;"	f
MoveToOrigin_Post	engine_api_post.cpp	/^void MoveToOrigin_Post(edict_t *ent, const float *pflGoal, float dist, int iMoveType) {$/;"	f
NEWDLL_TRACE	trace_api.h	32;"	d
NameForFunction	engine_api.cpp	/^const char *NameForFunction( unsigned long function ) {$/;"	f
NameForFunction_Post	engine_api_post.cpp	/^const char *NameForFunction_Post( unsigned long function ) {$/;"	f
NumberOfEntities	engine_api.cpp	/^int NumberOfEntities(void) {$/;"	f
NumberOfEntities_Post	engine_api_post.cpp	/^int NumberOfEntities_Post(void) {$/;"	f
OnFreeEntPrivateData	dllapi.cpp	/^void OnFreeEntPrivateData(edict_t *pEnt) {$/;"	f
OnFreeEntPrivateData_Post	dllapi_post.cpp	/^void OnFreeEntPrivateData_Post(edict_t *pEnt) {$/;"	f
PEntityOfEntIndex	engine_api.cpp	/^edict_t *PEntityOfEntIndex(int iEntIndex) {$/;"	f
PEntityOfEntIndex_Post	engine_api_post.cpp	/^edict_t *PEntityOfEntIndex_Post(int iEntIndex) {$/;"	f
PEntityOfEntOffset	engine_api.cpp	/^edict_t *PEntityOfEntOffset(int iEntOffset) {$/;"	f
PEntityOfEntOffset_Post	engine_api_post.cpp	/^edict_t *PEntityOfEntOffset_Post(int iEntOffset) {$/;"	f
PLUGIN_H	plugin.h	12;"	d
PM_FindTextureType	dllapi.cpp	/^char PM_FindTextureType( char *name ) {$/;"	f
PM_FindTextureType_Post	dllapi_post.cpp	/^char PM_FindTextureType_Post( char *name ) {$/;"	f
PM_Init	dllapi.cpp	/^void PM_Init( struct playermove_s *ppmove ) {$/;"	f
PM_Init_Post	dllapi_post.cpp	/^void PM_Init_Post( struct playermove_s *ppmove ) {$/;"	f
PM_Move	dllapi.cpp	/^void PM_Move ( struct playermove_s *ppmove, int server ) {$/;"	f
PM_Move_Post	dllapi_post.cpp	/^void PM_Move_Post( struct playermove_s *ppmove, int server ) {$/;"	f
ParmsChangeLevel	dllapi.cpp	/^void ParmsChangeLevel( void ) {$/;"	f
ParmsChangeLevel_Post	dllapi_post.cpp	/^void ParmsChangeLevel_Post( void ) {$/;"	f
ParmsNewLevel	dllapi.cpp	/^void ParmsNewLevel( void ) {$/;"	f
ParmsNewLevel_Post	dllapi_post.cpp	/^void ParmsNewLevel_Post( void ) {$/;"	f
ParticleEffect	engine_api.cpp	/^void ParticleEffect(const float *org, const float *dir, float color, float count) {$/;"	f
ParticleEffect_Post	engine_api_post.cpp	/^void ParticleEffect_Post(const float *org, const float *dir, float color, float count) {$/;"	f
PlaybackEvent	engine_api.cpp	/^void PlaybackEvent( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ) $/;"	f
PlaybackEvent_Post	engine_api_post.cpp	/^void PlaybackEvent_Post( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ) $/;"	f
PlayerCustomization	dllapi.cpp	/^void PlayerCustomization( edict_t *pEntity, customization_t *pCust ) {$/;"	f
PlayerCustomization_Post	dllapi_post.cpp	/^void PlayerCustomization_Post( edict_t *pEntity, customization_t *pCust ) {$/;"	f
PlayerPostThink	dllapi.cpp	/^void PlayerPostThink( edict_t *pEntity ) {$/;"	f
PlayerPostThink_Post	dllapi_post.cpp	/^void PlayerPostThink_Post( edict_t *pEntity ) {$/;"	f
PlayerPreThink	dllapi.cpp	/^void PlayerPreThink( edict_t *pEntity ) {$/;"	f
PlayerPreThink_Post	dllapi_post.cpp	/^void PlayerPreThink_Post( edict_t *pEntity ) {$/;"	f
Plugin_info	meta_api.cpp	/^plugin_info_t Plugin_info = {$/;"	v
PointContents	engine_api.cpp	/^int PointContents(const float *rgflVector) {$/;"	f
PointContents_Post	engine_api_post.cpp	/^int PointContents_Post(const float *rgflVector) {$/;"	f
PrecacheEvent	engine_api.cpp	/^unsigned short PrecacheEvent( int type, const char *psz ) {$/;"	f
PrecacheEvent_Post	engine_api_post.cpp	/^unsigned short PrecacheEvent_Post( int type, const char *psz ) {$/;"	f
PrecacheGeneric	engine_api.cpp	/^int PrecacheGeneric(char *s) {$/;"	f
PrecacheGeneric_Post	engine_api_post.cpp	/^int PrecacheGeneric_Post(char *s) {$/;"	f
PrecacheModel	engine_api.cpp	/^int PrecacheModel(char *s) {$/;"	f
PrecacheModel_Post	engine_api_post.cpp	/^int PrecacheModel_Post(char *s) {$/;"	f
PrecacheSound	engine_api.cpp	/^int PrecacheSound(char *s) {$/;"	f
PrecacheSound_Post	engine_api_post.cpp	/^int PrecacheSound_Post(char *s) {$/;"	f
PvAllocEntPrivateData	engine_api.cpp	/^void *PvAllocEntPrivateData(edict_t *pEdict, long cb) {$/;"	f
PvAllocEntPrivateData_Post	engine_api_post.cpp	/^void *PvAllocEntPrivateData_Post(edict_t *pEdict, long cb) {$/;"	f
PvEntPrivateData	engine_api.cpp	/^void *PvEntPrivateData(edict_t *pEdict) {$/;"	f
PvEntPrivateData_Post	engine_api_post.cpp	/^void *PvEntPrivateData_Post(edict_t *pEdict) {$/;"	f
RC_COMMENTS	vers_plugin.h	24;"	d
RC_COPYRIGHT	vers_plugin.h	28;"	d
RC_DESC	vers_plugin.h	25;"	d
RC_FILENAME	vers_plugin.h	26;"	d
RC_INTERNAL	vers_plugin.h	27;"	d
RC_VERS_DWORD	vers_plugin.h	16;"	d
RandomFloat	engine_api.cpp	/^float RandomFloat(float flLow, float flHigh) {$/;"	f
RandomFloat_Post	engine_api_post.cpp	/^float RandomFloat_Post(float flLow, float flHigh) {$/;"	f
RandomLong	engine_api.cpp	/^long RandomLong(long lLow, long lHigh) {$/;"	f
RandomLong_Post	engine_api_post.cpp	/^long RandomLong_Post(long lLow, long lHigh) {$/;"	f
RegUserMsg	engine_api.cpp	/^int RegUserMsg(const char *pszName, int iSize) {$/;"	f
RegUserMsg_Post	engine_api_post.cpp	/^int RegUserMsg_Post(const char *pszName, int iSize) {$/;"	f
RegisterEncoders	dllapi.cpp	/^void RegisterEncoders( void ) {$/;"	f
RegisterEncoders_Post	dllapi_post.cpp	/^void RegisterEncoders_Post( void ) {$/;"	f
RemoveEntity	engine_api.cpp	/^void RemoveEntity(edict_t *e) {$/;"	f
RemoveEntity_Post	engine_api_post.cpp	/^void RemoveEntity_Post(edict_t *e) {$/;"	f
ResetGlobalState	dllapi.cpp	/^void ResetGlobalState( void ) {$/;"	f
ResetGlobalState_Post	dllapi_post.cpp	/^void ResetGlobalState_Post( void ) {$/;"	f
RestoreGlobalState	dllapi.cpp	/^void RestoreGlobalState( SAVERESTOREDATA *pSaveData ) {$/;"	f
RestoreGlobalState_Post	dllapi_post.cpp	/^void RestoreGlobalState_Post( SAVERESTOREDATA *pSaveData ) {$/;"	f
RunPlayerMove	engine_api.cpp	/^void RunPlayerMove(edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec ) {$/;"	f
RunPlayerMove_Post	engine_api_post.cpp	/^void RunPlayerMove_Post(edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec ) {$/;"	f
SaveGlobalState	dllapi.cpp	/^void SaveGlobalState( SAVERESTOREDATA *pSaveData ) {$/;"	f
SaveGlobalState_Post	dllapi_post.cpp	/^void SaveGlobalState_Post( SAVERESTOREDATA *pSaveData ) {$/;"	f
SaveReadFields	dllapi.cpp	/^void SaveReadFields( SAVERESTOREDATA *pSaveData, const char *pname, void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount ) {$/;"	f
SaveReadFields_Post	dllapi_post.cpp	/^void SaveReadFields_Post( SAVERESTOREDATA *pSaveData, const char *pname, void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount ) {$/;"	f
SaveSpawnParms	engine_api.cpp	/^void SaveSpawnParms(edict_t *ent) {$/;"	f
SaveSpawnParms_Post	engine_api_post.cpp	/^void SaveSpawnParms_Post(edict_t *ent) {$/;"	f
SaveWriteFields	dllapi.cpp	/^void SaveWriteFields( SAVERESTOREDATA *pSaveData, const char *pname, void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount ) {$/;"	f
SaveWriteFields_Post	dllapi_post.cpp	/^void SaveWriteFields_Post( SAVERESTOREDATA *pSaveData, const char *pname, void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount ) {$/;"	f
ServerActivate	dllapi.cpp	/^void ServerActivate( edict_t *pEdictList, int edictCount, int clientMax ) {$/;"	f
ServerActivate_Post	dllapi_post.cpp	/^void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ) {$/;"	f
ServerCommand	engine_api.cpp	/^void ServerCommand(char *str) {$/;"	f
ServerCommand_Post	engine_api_post.cpp	/^void ServerCommand_Post(char *str) {$/;"	f
ServerDeactivate	dllapi.cpp	/^void ServerDeactivate( void ) {$/;"	f
ServerDeactivate_Post	dllapi_post.cpp	/^void ServerDeactivate_Post( void ) {$/;"	f
ServerExecute	engine_api.cpp	/^void ServerExecute(void) {$/;"	f
ServerExecute_Post	engine_api_post.cpp	/^void ServerExecute_Post(void) {$/;"	f
ServerPrint	engine_api.cpp	/^void ServerPrint( const char *szMsg ) {$/;"	f
ServerPrint_Post	engine_api_post.cpp	/^void ServerPrint_Post( const char *szMsg ) {$/;"	f
SetClientKeyValue	engine_api.cpp	/^void SetClientKeyValue(int clientIndex, char *infobuffer, char *key, char *value) {$/;"	f
SetClientKeyValue_Post	engine_api_post.cpp	/^void SetClientKeyValue_Post(int clientIndex, char *infobuffer, char *key, char *value) {$/;"	f
SetClientMaxspeed	engine_api.cpp	/^void SetClientMaxspeed(const edict_t *pEdict, float fNewMaxspeed) {$/;"	f
SetClientMaxspeed_Post	engine_api_post.cpp	/^void SetClientMaxspeed_Post(const edict_t *pEdict, float fNewMaxspeed) {$/;"	f
SetFatPAS	engine_api.cpp	/^unsigned char *SetFatPAS( float *org ) {$/;"	f
SetFatPAS_Post	engine_api_post.cpp	/^unsigned char *SetFatPAS_Post( float *org ) {$/;"	f
SetFatPVS	engine_api.cpp	/^unsigned char *SetFatPVS( float *org ) {$/;"	f
SetFatPVS_Post	engine_api_post.cpp	/^unsigned char *SetFatPVS_Post( float *org ) {$/;"	f
SetGroupMask	engine_api.cpp	/^void SetGroupMask( int mask, int op ) {$/;"	f
SetGroupMask_Post	engine_api_post.cpp	/^void SetGroupMask_Post( int mask, int op ) {$/;"	f
SetKeyValue	engine_api.cpp	/^void SetKeyValue(char *infobuffer, char *key, char *value) {$/;"	f
SetKeyValue_Post	engine_api_post.cpp	/^void SetKeyValue_Post(char *infobuffer, char *key, char *value) {$/;"	f
SetModel	engine_api.cpp	/^void SetModel(edict_t *e, const char *m) {$/;"	f
SetModel_Post	engine_api_post.cpp	/^void SetModel_Post(edict_t *e, const char *m) {$/;"	f
SetOrigin	engine_api.cpp	/^void SetOrigin(edict_t *e, const float *rgflOrigin) {$/;"	f
SetOrigin_Post	engine_api_post.cpp	/^void SetOrigin_Post(edict_t *e, const float *rgflOrigin) {$/;"	f
SetPhysicsKeyValue	engine_api.cpp	/^void SetPhysicsKeyValue( const edict_t *pClient, const char *key, const char *value ) {$/;"	f
SetPhysicsKeyValue_Post	engine_api_post.cpp	/^void SetPhysicsKeyValue_Post( const edict_t *pClient, const char *key, const char *value ) {$/;"	f
SetSize	engine_api.cpp	/^void SetSize(edict_t *e, const float *rgflMin, const float *rgflMax) {$/;"	f
SetSize_Post	engine_api_post.cpp	/^void SetSize_Post(edict_t *e, const float *rgflMin, const float *rgflMax) {$/;"	f
SetView	engine_api.cpp	/^void SetView(const edict_t *pClient, const edict_t *pViewent ) {$/;"	f
SetView_Post	engine_api_post.cpp	/^void SetView_Post(const edict_t *pClient, const edict_t *pViewent ) {$/;"	f
SetupVisibility	dllapi.cpp	/^void SetupVisibility( edict_t *pViewEntity, edict_t *pClient, unsigned char **pvs, unsigned char **pas ) {$/;"	f
SetupVisibility_Post	dllapi_post.cpp	/^void SetupVisibility_Post( edict_t *pViewEntity, edict_t *pClient, unsigned char **pvs, unsigned char **pas ) {$/;"	f
ShouldCollide	dllapi.cpp	/^int ShouldCollide(edict_t *pentTouched, edict_t *pentOther) {$/;"	f
ShouldCollide_Post	dllapi_post.cpp	/^int ShouldCollide_Post(edict_t *pentTouched, edict_t *pentOther) {$/;"	f
SpectatorConnect	dllapi.cpp	/^void SpectatorConnect( edict_t *pEntity ) {$/;"	f
SpectatorConnect_Post	dllapi_post.cpp	/^void SpectatorConnect_Post( edict_t *pEntity ) {$/;"	f
SpectatorDisconnect	dllapi.cpp	/^void SpectatorDisconnect( edict_t *pEntity ) {$/;"	f
SpectatorDisconnect_Post	dllapi_post.cpp	/^void SpectatorDisconnect_Post( edict_t *pEntity ) {$/;"	f
SpectatorThink	dllapi.cpp	/^void SpectatorThink( edict_t *pEntity ) {$/;"	f
SpectatorThink_Post	dllapi_post.cpp	/^void SpectatorThink_Post( edict_t *pEntity ) {$/;"	f
StartFrame	dllapi.cpp	/^void StartFrame( void ) {$/;"	f
StartFrame_Post	dllapi_post.cpp	/^void StartFrame_Post( void ) {$/;"	f
StaticDecal	engine_api.cpp	/^void StaticDecal( const float *origin, int decalIndex, int entityIndex, int modelIndex ) {$/;"	f
StaticDecal_Post	engine_api_post.cpp	/^void StaticDecal_Post( const float *origin, int decalIndex, int entityIndex, int modelIndex ) {$/;"	f
Sys_Error	dllapi.cpp	/^void Sys_Error( const char *error_string ) {$/;"	f
Sys_Error_Post	dllapi_post.cpp	/^void Sys_Error_Post( const char *error_string ) {$/;"	f
SzFromIndex	engine_api.cpp	/^const char *SzFromIndex(int iString) {$/;"	f
SzFromIndex_Post	engine_api_post.cpp	/^const char *SzFromIndex_Post(int iString) {$/;"	f
TRACE_API_H	trace_api.h	12;"	d
TRACE_RESULT	trace_api.h	/^} TRACE_RESULT;$/;"	t
TR_ALREADY	trace_api.h	/^	TR_ALREADY,$/;"	e
TR_FAILURE	trace_api.h	/^	TR_FAILURE = 0,$/;"	e
TR_SUCCESS	trace_api.h	/^	TR_SUCCESS,$/;"	e
Time	engine_api.cpp	/^float Time( void ) {$/;"	f
Time_Post	engine_api_post.cpp	/^float Time_Post( void ) {$/;"	f
TraceHull	engine_api.cpp	/^void TraceHull(const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr) {$/;"	f
TraceHull_Post	engine_api_post.cpp	/^void TraceHull_Post(const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr) {$/;"	f
TraceLine	engine_api.cpp	/^void TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr) {$/;"	f
TraceLine_Post	engine_api_post.cpp	/^void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr) {$/;"	f
TraceModel	engine_api.cpp	/^void TraceModel(const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr) {$/;"	f
TraceModel_Post	engine_api_post.cpp	/^void TraceModel_Post(const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr) {$/;"	f
TraceMonsterHull	engine_api.cpp	/^int TraceMonsterHull(edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr) {$/;"	f
TraceMonsterHull_Post	engine_api_post.cpp	/^int TraceMonsterHull_Post(edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr) {$/;"	f
TraceSphere	engine_api.cpp	/^void TraceSphere(const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr) {$/;"	f
TraceSphere_Post	engine_api_post.cpp	/^void TraceSphere_Post(const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr) {$/;"	f
TraceTexture	engine_api.cpp	/^const char *TraceTexture(edict_t *pTextureEntity, const float *v1, const float *v2 ) {$/;"	f
TraceTexture_Post	engine_api_post.cpp	/^const char *TraceTexture_Post(edict_t *pTextureEntity, const float *v1, const float *v2 ) {$/;"	f
TraceToss	engine_api.cpp	/^void TraceToss(edict_t *pent, edict_t *pentToIgnore, TraceResult *ptr) {$/;"	f
TraceToss_Post	engine_api_post.cpp	/^void TraceToss_Post(edict_t *pent, edict_t *pentToIgnore, TraceResult *ptr) {$/;"	f
UTIL_LogPrintf	sdk_util.cpp	/^void UTIL_LogPrintf( char *fmt, ... )$/;"	f
UTIL_VarArgs	sdk_util.cpp	/^char* UTIL_VarArgs( char *format, ... )$/;"	f
UpdateClientData	dllapi.cpp	/^void UpdateClientData ( const struct edict_s *ent, int sendweapons, struct clientdata_s *cd ) {$/;"	f
UpdateClientData_Post	dllapi_post.cpp	/^void UpdateClientData_Post ( const struct edict_s *ent, int sendweapons, struct clientdata_s *cd ) {$/;"	f
VAUTHOR	vers_plugin.h	19;"	d
VDATE	vers_plugin.h	14;"	d
VERS_PLUGIN_H	vers_plugin.h	12;"	d
VLOGTAG	vers_plugin.h	21;"	d
VNAME	vers_plugin.h	18;"	d
VURL	vers_plugin.h	20;"	d
VVERSION	vers_plugin.h	15;"	d
VecToAngles	engine_api.cpp	/^void VecToAngles(const float *rgflVectorIn, float *rgflVectorOut) {$/;"	f
VecToAngles_Post	engine_api_post.cpp	/^void VecToAngles_Post(const float *rgflVectorIn, float *rgflVectorOut) {$/;"	f
VecToYaw	engine_api.cpp	/^float VecToYaw(const float *rgflVector) {$/;"	f
VecToYaw_Post	engine_api_post.cpp	/^float VecToYaw_Post(const float *rgflVector) {$/;"	f
WalkMove	engine_api.cpp	/^int WalkMove(edict_t *ent, float yaw, float dist, int iMode) {$/;"	f
WalkMove_Post	engine_api_post.cpp	/^int WalkMove_Post(edict_t *ent, float yaw, float dist, int iMode) {$/;"	f
WriteAngle	engine_api.cpp	/^void WriteAngle(float flValue) {$/;"	f
WriteAngle_Post	engine_api_post.cpp	/^void WriteAngle_Post(float flValue) {$/;"	f
WriteByte	engine_api.cpp	/^void WriteByte(int iValue) {$/;"	f
WriteByte_Post	engine_api_post.cpp	/^void WriteByte_Post(int iValue) {$/;"	f
WriteChar	engine_api.cpp	/^void WriteChar(int iValue) {$/;"	f
WriteChar_Post	engine_api_post.cpp	/^void WriteChar_Post(int iValue) {$/;"	f
WriteCoord	engine_api.cpp	/^void WriteCoord(float flValue) {$/;"	f
WriteCoord_Post	engine_api_post.cpp	/^void WriteCoord_Post(float flValue) {$/;"	f
WriteEntity	engine_api.cpp	/^void WriteEntity(int iValue) {$/;"	f
WriteEntity_Post	engine_api_post.cpp	/^void WriteEntity_Post(int iValue) {$/;"	f
WriteLong	engine_api.cpp	/^void WriteLong(int iValue) {$/;"	f
WriteLong_Post	engine_api_post.cpp	/^void WriteLong_Post(int iValue) {$/;"	f
WriteShort	engine_api.cpp	/^void WriteShort(int iValue) {$/;"	f
WriteShort_Post	engine_api_post.cpp	/^void WriteShort_Post(int iValue) {$/;"	f
WriteString	engine_api.cpp	/^void WriteString(const char *sz) {$/;"	f
WriteString_Post	engine_api_post.cpp	/^void WriteString_Post(const char *sz) {$/;"	f
cmd_trace_list	trace_api.cpp	/^void cmd_trace_list(void) {$/;"	f
cmd_trace_set	trace_api.cpp	/^void cmd_trace_set(void) {$/;"	f
cmd_trace_show	trace_api.cpp	/^void cmd_trace_show(void) {$/;"	f
cmd_trace_unset	trace_api.cpp	/^void cmd_trace_unset(void) {$/;"	f
cmd_trace_usage	trace_api.cpp	/^void cmd_trace_usage(void) {$/;"	f
cmd_trace_version	trace_api.cpp	/^void cmd_trace_version(void) {$/;"	f
dllapi_info	api_info.cpp	/^dllapi_info_t dllapi_info = {$/;"	v
dllapi_trace	trace_api.cpp	/^cvar_t *dllapi_trace = NULL;$/;"	v
dllapi_trace	trace_api.cpp	/^cvar_t dllapi_trace = {"trace_dllapi", "0", FCVAR_EXTDLL, 0, NULL};$/;"	v
engClientCommand	engine_api.cpp	/^void engClientCommand(edict_t *pEdict, char *szFmt, ...) {$/;"	f
engClientCommand_Post	engine_api_post.cpp	/^void engClientCommand_Post(edict_t *pEdict, char *szFmt, ...) {$/;"	f
engCreateInstancedBaseline	engine_api.cpp	/^int engCreateInstancedBaseline( int classname, struct entity_state_s *baseline ) {$/;"	f
engCreateInstancedBaseline_Post	engine_api_post.cpp	/^int engCreateInstancedBaseline_Post( int classname, struct entity_state_s *baseline ) {$/;"	f
engine_info	api_info.cpp	/^engine_info_t engine_info = {$/;"	v
engine_trace	trace_api.cpp	/^cvar_t *engine_trace = NULL;$/;"	v
engine_trace	trace_api.cpp	/^cvar_t engine_trace = {"trace_engine", "0", FCVAR_EXTDLL, 0, NULL};$/;"	v
gFunctionTable	dllapi.cpp	/^static DLL_FUNCTIONS gFunctionTable = $/;"	v	file:
gFunctionTable_Post	dllapi_post.cpp	/^static DLL_FUNCTIONS gFunctionTable_Post = $/;"	v	file:
gMetaFunctionTable	meta_api.cpp	/^static META_FUNCTIONS gMetaFunctionTable = {$/;"	v	file:
gNewFunctionTable	dllapi.cpp	/^static NEW_DLL_FUNCTIONS gNewFunctionTable = $/;"	v	file:
gNewFunctionTable_Post	dllapi_post.cpp	/^static NEW_DLL_FUNCTIONS gNewFunctionTable_Post = $/;"	v	file:
g_engfuncs	h_export.cpp	/^enginefuncs_t g_engfuncs;$/;"	v
gpGlobals	h_export.cpp	/^globalvars_t  *gpGlobals;$/;"	v
gpMetaGlobals	meta_api.cpp	/^meta_globals_t *gpMetaGlobals;$/;"	v
init_dllapi_trace	trace_api.cpp	/^cvar_t init_dllapi_trace = {"trace_dllapi", "0", FCVAR_EXTDLL, 0, NULL};$/;"	v
init_engine_trace	trace_api.cpp	/^cvar_t init_engine_trace = {"trace_engine", "0", FCVAR_EXTDLL, 0, NULL};$/;"	v
init_newapi_trace	trace_api.cpp	/^cvar_t init_newapi_trace = {"trace_newapi", "0", FCVAR_EXTDLL, 0, NULL};$/;"	v
init_plugin_debug	plugin.cpp	/^cvar_t init_plugin_debug = {"trace_debug", "0", FCVAR_EXTDLL, 0, NULL};$/;"	v
log_init	log_plugin.cpp	/^void log_init(const char *cvarname) {$/;"	f
meta_engfuncs	engine_api.cpp	/^enginefuncs_t meta_engfuncs = {$/;"	v
meta_engfuncs_post	engine_api_post.cpp	/^enginefuncs_t meta_engfuncs_post = {$/;"	v
newapi_info	api_info.cpp	/^newapi_info_t newapi_info = {$/;"	v
newapi_trace	trace_api.cpp	/^cvar_t *newapi_trace = NULL;$/;"	v
newapi_trace	trace_api.cpp	/^cvar_t newapi_trace = {"trace_newapi", "0", FCVAR_EXTDLL, 0, NULL};$/;"	v
plugin_debug	log_plugin.cpp	/^cvar_t *plugin_debug;$/;"	v
plugin_init	plugin.cpp	/^void plugin_init(void) {$/;"	f
svr_trace	trace_api.cpp	/^void svr_trace(void) {$/;"	f
trace_init	trace_api.cpp	/^void trace_init(void) {$/;"	f
trace_setflag	trace_api.cpp	/^TRACE_RESULT trace_setflag(const char **pfn_string, mBOOL flagval, const char **api) {$/;"	f
