// vim: set ft=cpp :

// Day of Defeat 1.0
weapon_handgrenade_ex
weapon_amerknife
weapon_germanknife
dod_object
dod_score_ent
dod_secondary
func_destroy_objective
weapon_stickgrenade_ex
info_player_axis
info_player_allies
info_initial_player_axis
info_initial_player_allies
weapon_stickgrenade
dod_object_goal
trigger_control
dod_control_point
dod_control_point_master
weapon_garand
ammo_garand
weapon_gewehr
ammo_gewehr
weapon_kar
ammo_kar
weapon_luger
ammo_luger
weapon_mp40
weapon_mp44
ammo_mp44
ammo_mp40
weapon_spring
ammo_spring
weapon_thompson
ammo_thompson
weapon_bar
ammo_bar

// Day of Defeat
//    http://www.dayofdefeatmod.com/


// Version Beta1.1
// Additional entities, as guessed from symbol list of linux .so ...
//    (willday, Sat May 26 00:47:29 EDT 2001)
ammo_colt
func_tankdrive
info_player_observer
weapon_colt
weapon_knife
