"!BA_HEY" 		"null.wav"
"barney/down.wav" 	"null.wav"
"barney/aghh.wav" 	"null.wav"
"barney/hey.wav" 	"null.wav"
"barney/ba_pain1.wav" 	"wanted/annie/an_pain1.wav"
"barney/ba_pain2.wav" 	"wanted/annie/an_pain2.wav"
"barney/ba_pain3.wav" 	"wanted/annie/an_pain3.wav"
"barney/ba_die1.wav" 	"wanted/annie/an_die0.wav"
"barney/ba_die2.wav" 	"wanted/annie/an_die2.wav"
"barney/ba_die3.wav" 	"wanted/annie/an_die3.wav"

//Want1 - Scripts
"!SS_SCRIP4" "wanted/annie/script2.wav"

//Want30 - Scrips
"!SS_SCRIP36" "wanted/annie/ishotzeke.wav"

//Want32 - Scripts
"!SS_SCRIP41" "wanted/annie/sixgotaway.wav"

//Want34 - Scripts
"!SS_SCRIP48" "wanted/annie/hey.wav"
"!SS_SCRIP49" "wanted/annie/goget.wav"
"!SS_SCRIP50" "wanted/annie/brother.wav"
"!SS_SCRIP51" "wanted/annie/beadhead.wav"

// When USED and told to follow
"!BA_OK0" "wanted/annie/wanthelp.wav"
"!BA_OK1" "wanted/annie/workwell.wav"
"!BA_OK2" "wanted/annie/countmein.wav"
"!BA_OK3" "wanted/annie/beenpractise.wav"
"!BA_OK4" "wanted/annie/gladtohelp.wav"
"!BA_OK5" "wanted/annie/letsgo.wav"
"!BA_OK6" "wanted/annie/moveout.wav"

// When USED and told to stay
"!BA_WAIT0" "wanted/annie/illwaithere.wav"
"!BA_WAIT1" "wanted/annie/neverletme.wav"
"!BA_WAIT2" "wanted/annie/slowyoudown.wav"
"!BA_WAIT3" "wanted/annie/okillhide.wav"
"!BA_WAIT4" "wanted/annie/dontforget.wav"
"!BA_WAIT5" "wanted/annie/dontworry.wav"

// Post masacre hellos
"!BA_HELLO0" "wanted/annie/hisheriff.wav"
"!BA_HELLO1" "wanted/annie/swellday.wav"
"!BA_HELLO2" "wanted/annie/howdysheriff.wav"
"!BA_HELLO3" "wanted/annie/hellothere.wav"
"!BA_HELLO4" "wanted/annie/howdy.wav"
"!BA_HELLO5" "wanted/annie/hello.wav"
"!BA_HELLO6" "wanted/annie/hithere.wav"

//Generic Post Masacre Annie Questions
"!BA_QUESTION0" "wanted/annie/lemonade.wav"
"!BA_QUESTION1" "wanted/annie/cantgetworse.wav"
"!BA_QUESTION2" "wanted/annie/aimsbetter.wav"
"!BA_QUESTION3" "wanted/annie/tellpractice.wav"
"!BA_QUESTION4" "wanted/annie/shootwoman.wav"
"!BA_QUESTION5" "wanted/annie/whatsgoingon.wav"
"!BA_QUESTION6" "wanted/annie/notscaredyou.wav"
"!BA_QUESTION7" "wanted/annie/thinkexcite.wav"
"!BA_QUESTION8" "wanted/annie/giveup.wav"
"!BA_QUESTION9" "wanted/annie/hearthat.wav"
"!BA_QUESTION10" "wanted/annie/whatmetodo.wav"
"!BA_QUESTION11" "wanted/annie/seemoveing.wav"
"!BA_QUESTION12" "wanted/annie/hosslikeme.wav"
"!BA_QUESTION13" "wanted/annie/missinteeth.wav"

// Generic Annie Answers
"!BA_ANSWER0" "wanted/annie/donthinkso.wav"
"!BA_ANSWER1" "wanted/annie/reckonso.wav"
"!BA_ANSWER2" "wanted/annie/soundsright.wav"
"!BA_ANSWER3" "wanted/annie/iguesso.wav"
"!BA_ANSWER4" "wanted/annie/eggsiseggs.wav"
"!BA_ANSWER5" "wanted/annie/surething.wav"
"!BA_ANSWER6" "wanted/annie/yes.wav"
"!BA_ANSWER7" "wanted/annie/dontaskme.wav"
"!BA_ANSWER8" "wanted/annie/putmoneyonit.wav"
"!BA_ANSWER9" "wanted/annie/hogwash.wav"
"!BA_ANSWER10" "wanted/annie/youdontsay.wav"
"!BA_ANSWER11" "wanted/annie/dontbeleive.wav"
"!BA_ANSWER12" "wanted/annie/hardone.wav"
"!BA_ANSWER13" "wanted/annie/idontknow.wav"
"!BA_ANSWER14" "wanted/annie/nope.wav"
"!BA_ANSWER15" "wanted/annie/nosiree.wav"
"!BA_ANSWER16" "wanted/annie/cantfigure.wav"
"!BA_ANSWER17" "wanted/annie/maybee.wav"
"!BA_ANSWER18" "wanted/annie/notelling.wav"
"!BA_ANSWER19" "wanted/annie/tattle.wav"
"!BA_ANSWER20" "wanted/annie/wingsoff.wav"
"!BA_ANSWER21" "wanted/annie/askyesterday.wav"

// Player is staring at Annie
"!BA_STARE0" "wanted/annie/rudestare.wav"
"!BA_STARE1" "wanted/annie/whatnow.wav"
"!BA_STARE2" "wanted/annie/bigbutt.wav"
"!BA_STARE3" "wanted/annie/holesock.wav"

// Annie is idle Post masacre
"!BA_IDLE0" "wanted/annie/thinking.wav"
"!BA_IDLE1" "wanted/annie/coffee.wav"
"!BA_IDLE2" "wanted/annie/harmonica.wav"
"!BA_IDLE3" "wanted/annie/gotochurch.wav"
"!BA_IDLE4" "wanted/annie/newbeans.wav"
"!BA_IDLE5" "wanted/annie/lookcloud.wav"
"!BA_IDLE6" "wanted/annie/gladpractise.wav"
"!BA_IDLE7" "wanted/annie/intuition.wav"
"!BA_IDLE8" "wanted/annie/hotbath.wav"
"!BA_IDLE9" "wanted/annie/sunhotoday.wav"
"!BA_IDLE10" "wanted/annie/hosslike.wav"

// Annie is attacking something
"!BA_ATTACK0" "wanted/annie/binpractise.wav"
"!BA_ATTACK1" "wanted/annie/aimbetter.wav"
"!BA_ATTACK2" "wanted/annie/shootem.wav"
"!BA_ATTACK3" "wanted/annie/bitleft.wav"
"!BA_ATTACK4" "wanted/annie/gunstraight.wav"
"!BA_ATTACK5" "wanted/annie/sightsout.wav"

// Annie hears something
"!BA_HEAR0" "wanted/annie/hearsomethin.wav"
"!BA_HEAR1" "wanted/annie/hearanoise.wav"
"!BA_HEAR2" "wanted/annie/soundsbad.wav"

// Annie smells something
"!BA_SMELL0" "wanted/annie/outhouse.wav"
"!BA_SMELL1" "wanted/annie/deadbird.wav"
"!BA_SMELL2" "wanted/annie/smell.wav"

// Annie sees a wounded player
"!BA_CUREA" "wanted/annie/youbeenhit.wav"
"!BA_CUREB" "wanted/annie/woundclean.wav"
"!BA_CUREC" "wanted/annie/woundpain.wav"

// Annie is scared by player actions
"!BA_SCARED0" "wanted/annie/whatareyou.wav"
"!BA_SCARED1" "wanted/annie/stopitonce.wav"

// Annie is wounded
"!BA_WOUND0" "wanted/annie/owww.wav"
"!BA_WOUND1" "wanted/annie/beenhit.wav"

// Annie is mortaly wounded
"!BA_MORTAL0" "wanted/annie/notmakeit.wav"

// Player has shot Annie
"!BA_SHOT0" "wanted/annie/owww, dothatfor"
"!BA_SHOT1" "wanted/annie/whatsmatter.wav"
"!BA_SHOT2" "wanted/annie/whatthe, stopitonce"
"!BA_SHOT3" "wanted/annie/cutitout.wav"
"!BA_SHOT4" "wanted/annie/whatswrong.wav"
"!BA_SHOT5" "wanted/annie/owww, hopeaccident"

// Annie is mad at the player
"!BA_MAD0" "wanted/annie/prayimiss.wav"
"!BA_MAD1" "wanted/annie/enoughis.wav"
"!BA_MAD2" "wanted/annie/liedown.wav"
"!BA_MAD3" "wanted/annie/takenomore.wav"
"!BA_MAD4" "wanted/annie/owww, thatdoesit"
"!BA_MAD5" "wanted/annie/wayyouwantit.wav"
"!BA_MAD6" "wanted/annie/turnonme.wav"

// Annie has killed something
"!BA_KILL0" "wanted/annie/goshseethat.wav"
"!BA_KILL1" "wanted/annie/oneshot.wav"
"!BA_KILL2" "wanted/annie/seemyaim.wav"
"!BA_KILL3" "wanted/annie/tincans.wav"
"!BA_KILL4" "wanted/annie/sureidmissed.wav"
"!BA_KILL5" "wanted/annie/diddntthink.wav"
"!BA_KILL6" "wanted/annie/onebullet.wav"

// Annie cant oblige when you use him (Pre Massacre)
"!BA_POK0" "wanted/annie/littlebusy.wav"
"!BA_POK1" "wanted/annie/visitouthouse.wav"
"!BA_POK2" "wanted/annie/chorestodo.wav"
"!BA_POK3" "wanted/annie/fiveminutes.wav"

// Annie cant follow you anymore
"!BA_STOP0" "wanted/annie/corsets.wav"
"!BA_STOP1" "wanted/annie/toohardforme.wav"
"!BA_STOP2" "wanted/annie/needrest.wav"