// ====================================================================================
// Bindlist
// ====================================================================================


// ====================================================================================
// Default binds
// ====================================================================================


// ====================================================================================
// Spawnscript
// ------------------------------------------------------------------------------------
KP_DEL		Team choice
KP_INS		Class choice
DEL		Say your spawn e.g. I spawn as Medic with Assault Rifle

After hitting class choice numbers will be shown for all classes of the chosen team.
After chosing the class it will show the available weapons for the class chosable with
the shown numbers
// ====================================================================================


// ====================================================================================
// Fireteam binds
// ------------------------------------------------------------------------------------
KP_PLUS		On first use it creates a fiteam with predefined name and invites 
		anyone you add to the list. It also makes the fireteam overview visible
		Name and invite list can be set in config files/scripts/fireteam_script.cfg)
		On second use you leave the fireteam. Fireteam overview disappears.

KP_MINUS	Join predefind fireteam (you have to add the name of the fireteam 
		you want to chose usually into config files/scripts/fireteam_script.cfg)
		It also makes the fireteam overview visible.
// ====================================================================================


// ====================================================================================
// Mouse sensitivity
// ------------------------------------------------------------------------------------
default:
	CAPSLOCK	If you hit CAPSLOCK the first time as Inf it sets mouse sens 
			on low_sens(This value can be changed in config files/scripts(Mouse_sens_script.cfg).
vehicle & flyer:
	CAPSLOCK	If you hit CAPSLOCK the first time in a vehicle it sets mouse 
			sens on high_sens(This value can be changed in config files/scripts(Mouse_sens_script.cfg).

If you hit CAPSLOCK a second time, no matter if in vehicle, flyer or as Inf it resets 
the mouse sens to def_sens(This value can be changed in config files/scripts(Mouse_sens_script.cfg)
// ====================================================================================


// ====================================================================================
// F-Keys
// ------------------------------------------------------------------------------------
F4		Enables/Disables Frames per seconds
F5		Enables/Disables vehicel cockpit
F6		Enables/Disables weapon model
F7		Enables/Disables the LagOMeter
F8		Prediction cycle (for testing)
F9		Switches between window and fullscreen mode
F10		Enables/Disables the complete HUD
// ====================================================================================


// ====================================================================================
// Additional menu binds
// ------------------------------------------------------------------------------------
F1		Load standard config
F2		Load demo config
// ====================================================================================


// ====================================================================================
// Misc binds
// ------------------------------------------------------------------------------------
ALT		Enables/Disables waypoints
CTRL + X	Respawn

LEFTARROW	Quickchat - Acknowledged/On It/ On My Way
RIGHTARROW	Quickchat - Sorry
UPARROW		Quickchat - Owned/That Hurt/That Had To Hurt
DOWNARROW	Quickchat - Good Game/Well Played/You Rock
// ====================================================================================


// ====================================================================================
// Class binds
// ====================================================================================

// ====================================================================================
// Vehicle binds
// ------------------------------------------------------------------------------------
MOUSE2		Switching places if possible
MOUSE4		Decoyes
// ====================================================================================


// ====================================================================================
// Flyer binds
// ------------------------------------------------------------------------------------
MOUSE2		Switching between main- and secondweapon
MOUSE4		Decoyes
E		Spot enemy infantry
Q		Spot enemy vehicle
BACKSPACE	Tophat view
// ====================================================================================

// ====================================================================================
// Item/Tool toggle - MOUSE4
// ------------------------------------------------------------------------------------
	// ============================================================================
	// GDF
	// ----------------------------------------------------------------------------
	Soldier		Switching to Explosives/Charging Tool
	Medic		Switching to Defibrilator/Medpacks/Supply Marker
	Engineer	Switching to Pliers/deployment Tool/Mines
	FieldOps	Switching to Air Strike Marker/Deployment Tool/Ammo packs
	CovertOps	Switching to Deployment Tool/3rd Eye Cam/Smokegranade/Hacking Interface
	// ============================================================================

	// ============================================================================
	// Strogg
	// ----------------------------------------------------------------------------
	Aggressor	Switching to Plasma Charge/Skipe Tool
	Technician	Switching to Stroyent/Spike Tool
	Constructor	Switching to Repair Drone/Deployment Tool/Mines
	Oppressor	Switching to Violater Beacon/Deployment Tool/Tactical Shield
	Infiltrator	Switching to Deployment Tool/Flyer Drone/Teleporter/Spike Tool
	// ============================================================================
// ====================================================================================