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Title                   :TDM_LUENEBURG
Version                 :Final 1.0
Release Date            :17/03/2002
Filename                :tdm_lueneburg.pk3
Author(s)               :RA$TA
Email Address           :rastablastax@yahoo.de
Description             :A Team-Deathmatchmap. Story takes place in
                         a small Town with many places to hide (and to snipe :-)). 
                         Allies are starting in a hotel at the east side, axis
                         in a villa at west side. There are no objectives, it
                         should just be a Team-Deathmatch without needing a mod :)
                         Well, and remember, its TEAM-deathmatch, so dont shoot your mates :P

			 

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Installation
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Extract and copy:
	tdm_lueneburg.pk3 in your RTCW/MAIN folder

Author's Notes
--------------
-poor water, still dont know exactly how to make good one
-some unfine bad-texture-effects in the water and at the bottom of some houses

After having trouble with nearly all things you can get trouble with in Wolfradiant now i
have a slight idea of how to make a real excellent map. I still have to play around with 
individuel light-sources and the scripting is still hard too (not for deathmatch at all :-P )
But im planning a conversion to CP for this map. Have Fun and fragging