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* Source Code Information *

The binaries are build with Microsoft Visual C++ 6.0.
The modified source code is the original Wolf SDK 1.32, July 2002.

Following file are modified:
src/cgame/cg_draw.c
src/cgame/cg_newDraw.c
src/cgame/cg_playerstate.c
src/cgame/cg_weapons.c
src/game/ai_cast_fight.c
src/game/bg_misc.c
src/game/bg_pmove.c
src/game/bg_public.h
src/game/g_combat.c
src/game/g_weapon.c

Technical name of the Shotgun weapon:
WP_SGWT
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* Information for other RTCW engines *

How to include the code of ShotgunWT into other game code versions (i.e. IO-RTCW):
- Open all files listed above with a text editor.
- The spots with the modified code can be found as follows:
  - All single line changes are marked with the comment "// SGWT 2017-01".
  - All multi line changes are marked with the comments "// SGWT 2017-01 >>>" and "// SGWT 2017-01 <<<".
- Transfer all those lines to your game code
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