Path: mantis!not-for-mail
From: TCM <misc199@csc.canterbury.ac.nz> (The Cookie Monster)
Newsgroups: rec.games.computer.doom.announce,rec.games.computer.doom.playing
Subject: DOOM Frag & Player List
Followup-To: rec.games.computer.doom.playing
Date: 24 Jan 1996 17:47:39 -0000
Organization: University of Canterbury, Christchurch, New Zealand
Lines: 726
Sender: tony@mantis.co.uk
Approved: doom@mantis.co.uk
Message-ID: <1996Jan25.012244@csc.canterbury.ac.nz>

[ Note followups - mod. ]

Last       The DOOM FRAG & PLAYERS List  John Becker, Glenn & Justin Fisher
Revised    ----------------------------  (Yes dammit, the Aliens-TC guy :)       
23/01/96           
           ** DO NOT MODIFY THIS FILE! (C) 1996 **
         
FRAGS
=====

SKILL FRAG: 
        - When you kill the opponent because you are superior in controlling
          input devices like keyboard's and mouse's better.

TACTIC FRAG: 
        - When you do a triple reverse inverted double back or something to
          evade your opponent, fragging them... and it works.

YOU BLOODY BUGGERY BASTARD FRAG: 
        - When the opponent just _keeps_ on killing you and you cant do a 
          bloody thing. Very annoying.

FREE FRAG:
        - This is when you die, warp back in and the opponent is standing
          right in front of you, bang you die, warp back in and bang you 
          die (again). This can happen many times and is painfully 
          annoying.
          (Known as a cheap frag by those who suffer from attacks of morality)

WHO WHAT WHERE? FRAG: 
        - You are wandering around minding your own business with no-one in 
          sight, everything is nice peaceful and serene and you can imagine the
          wind gently rocking the tree's etc etc and then all of a sudden you 
          hear a almighty boom and you are dead within milliseconds. You have 
          _no_ idea what happened.

PICKED UP THAT OTHER GUN FRAG: 
        - When you go to shoot the opponent but you pick up another gun by 
          mistake and you die as your dumb marine is changing weapons.

OUTTA AMMO FRAG: 
        - You chase your opponent for what it seems like half a mile pumping 
          them full 'o' lead and just as they are about to die you run out of 
          ammo. You die as a result.

THE PINBALL FRAG:
        - Occurs when both both players are fireing missles and/or there are 
          lots of barrels in the area. A shock wave blows a player at high 
          speed in an alternate course, several shock waves follow and 
          somewhere in between the player is killed while being kicked 
          backwards and forwards, left and right.

THE "HAHAHA, THAT LOOKED SO STUPID" FRAG:
        - When you are being chased by that raving lunatic, you do a cool 
          maneuvre and get to see them fire a few rockets in the wrong 
          direction. They dont know you are behind them, so you creep up and 
          <insert your favourite killing noise here>. They are dead.

CHAINGUN CHASE FRAG:
        - When the opponent warps in next to you after finishing them off 
          and you let them have it chasing them with your chaingun. 
          A type of *FREE FRAG*. (This can be quite effective). You can
          guarentee (bit debate on spelling here) that as you kill them,
          their lifeless corpse will skim over and pick up that SSG that
          they _really_ needed. (While you needed it for ammo...)

"YOU WERENT MEANT TO HAVE THAT GUN" FRAG:
        - When you do something really stupid like trapping your opponent 
          thinking they have no weapons, then 2 seconds later you find they
          had a weapon after all. You were wrong :>

PISTOL FRAG:
      1 - You are engaged in a massive battle and you run outta decent ammo,
          your opponent is pretty wasted and in occasions is actually going
          somewhere to get health, but you persevere, dancing through the cloud
          of rockets and nail them with your 9mm pop gun. Very shameful for the
          opponent.

      2 - You are playing 4 player deathmatch and you see two people battling
          it out. They severly nail each other and one dies. You then go and
          finish off the person still living with your pistol. "Hahahaha"

THE "OH DEAR" FRAG:
        - The game is paused (to chat or something) and your entire screen is
          filled with the green orb of a BFG blast on an inevitable intercept
          course that you can't hope to dodge. May also happen with a rocket.
          In this situation you will be thinking "I can quit the game now and
          they'll never get the frag"

          The other player will often send a message along the lines of "haha"
          before accidently releasing pause for the required .001 of a second.

DEATH WAS INEVITIBLE FRAG: 
        - You have %200 health and all the weapons and your opponent has %25 
          health and a shotgun and you totally obliterate the guy.

SHAME FRAG: 
        - Same as the *DEATH WAS INEVITIBLE FRAG* except you're the one that 
          dies. "Doh!"

THE STUPID GUN DIDNT FIRE FRAG: 
        - When see your opponent and quickly respond, you press fire button 
          but are what seems like .02 of a millisecond _late_. Often 
          experienced with the shotgun/supershot gun. 

I CANT BE BOTHERED FRAG: 
        - When your opponent is totally whipping you or it is 4 in the morning 
          and you just dont have the will to kill them. You help the opponent
          in their journey to victory and even go suicidal. BEWARE prepare to 
          get your nose rubbed in it the next day. (Hi Justin :>)

BLEW HIS GUTS INSIDE OUT FRAG: 
        - Self explanitry :>  "Splatrified!"

THE "YOU CUNNING BASTARD" (BUT YOU WEREN'T) FRAG:
        - Typically, you are blazing away at the other guy, you have 50 
          bullets, 3 shells, 2 rockets. The shotgun hits but not enough, 
          you miss, and suddenly find you have no shells left. Doom 
          auto-switches to the pistol, and you acidentally fire, revealing 
          your tragic secret.  PANIC!  "Ahah!" thinks the other player, and 
          waltzes out of hiding. Your fumbling fingers finally find "5", 
          and room is redecorated.(to the curses of the other player for 
          falling into such a simple trick. Best to not to reveal what 
          _really_ happened.)

THE WARP 9.9 MR WORF FRAG:
        - Somehow, you manage to get fragged, respawn, and refragged on the 
          other side of a _massive_ level as soon as you respawn. This is not 
          possible because the other player is still a ten minute trip south. 
          Somehow he managed it. Bastard.

THE "HOW THE HELL DID HE GET A BFG _THERE_?!?" FRAG:
        - Learn the levels.

THE "I DIDN'T SEE IT COMING" FRAG:
        - One minute everything is serene, not a soul in sight, nothing moving.
          The next _frame_ the screen is partially obscured by a large missile
          that will hit you in the vicenity of the following frame...

THE "I SURVIVED!" FRAG:
        - Running down a corridor, you take a missile full in the face, you are
          blown down the corridor, obscured by the blood in your eyes. As you
          relax before pressing space, the red clears and you discover you are
          actually still alive, just in time to have this problem rectified by 
          a second missile after your opponent came to same conclusion.

THE QUICK WAY OUT FRAG:
        - Several rockets are bearing down on the other player. He is History 
          with a capital "H", rather than face these rockets like a man, he 
          decides to hit the oh-so-convenient End-Level switch. (Hi John :)

          ** Insert from John:
          That was cruel :> (Glenn got his revenge as you WILL know)
          I feel like killing you tonight..

          ** Insert from Glenn
          Over my dead body.  

THE FRAG THAT WAS NEVER MEANT TO BE FRAG:
        - You run smack bang into your opponent, he has no weapons or armour, 
          you have the supershotgun and press fire... You only had one shell 
          left and you auto-switch down to pistol. Player escapes, you hit "3" 
          to get the shotgun, fire just as he ducks out of view, you give 
          chase, selecting weapon "5", come screaming round the corner, it's 
          a dead end, he's trapped like a rat, you let him have it, hit the 
          wall instead and smear yourself over the surrounding panelwork.

THE SHOT THAT WAS NEVER MEANT TO BE FRAG:
        - While next to a wall you realise the opponent is behind you, you
          have rockets selected, press fire then spin around knowing the 
          rockets will exit the barrel perfectly on target. Telecon decides
          at this moment to inject a touch of line noise into the game, the
          game halts for a split second and your mouse driven 180 is cut to 
          90. You redecorate the surrounding panelwork once again. 
          (The evil telecom AI chuckles to itself)

THE NEWTONS 3RD LAW OF DYNAMICS FRAG:
        - You come screaming down a corridor. A rocket comes screaming down the
          same corridor, slightly different direction (approximately 180 
          degrees to you own trajectory). For reasons unexpected, your mass 
          experiences a velocity shift of exteme magnitude in a direction 
          inversely proportional to your intended velocity. Both structures 
          invloved exceed maximum stress thresholds, and dissentigrate during 
          this process. This is the only known manouver by which a keyboard 
          user can instantanously reverse direction.

THE AIRBORN EXPERIENCE FRAG: 
        - This is when have just leaped off a high place and you see the 
          horrific sight of your opponent down at the bottom firing that
          super shotgun or rocket launcher at you while you are in mid air. 
          By the time you hit the ground you are so dead that you dont feel
          the pain of the impact. :> Level 24 is notorious for this.
          
THE PRE AIRBORN EXPERIENCE FRAG: 
        - Similar to the *AIRBORN EXPERIENCE FRAG* but you blast your opponent 
          off a high place and they end up a few miles away rather than 
          shooting them in mid air. 
          EG - Sliding down stairs.

THE SNIPER FRAG:
        - This is where you are perched up in a high place waiting for your 
          prey to wander by. You let them have it without them knowning what 
          hit them. Like a *WHO WHAT WHERE? FRAG* 

CLASSIC FRAG:
        - This is when you get a frag that looks so awesome that you wish you
          got it on tape. An example from the other night is on level 24 where
          you have the series of pillars where the people come running down 
          after falling in the slime, I stand at the bottom waiting for them
          getting them in mid air (looks great) And then I see one warp up,
          then another one warps aswell telefragging the first guy, then this
          guts comes flying down the pillars to meet me. Awesome!

THE "I WAS EATING" FRAG:
        - This is when your highly important deathmatch session takes 
          second priority to your stomach. You pause to have a bite of that 
          delicious <insert one of your favourite nibbles here> and are blown
          away to say the least during so. You say something like, "I wasnt 
          ready" but thats just your tough shit. (does this happen to just 
          me?)

THE PHONE RANG FRAG:
        - Similar to the "I WAS EATING" FRAG but this is when you pause to get
          get the phone and you die. The person on the phone gets the slight 
          tinge of "Pissed off'ness" in your voice and cuts the convo short,
          allowing you to get your revenge :>.
        
JUST WHEN YOU THOUGHT YOU WERE SAFE FRAG:
        - You have just been engulfed in a major battle and you come out of
          it pretty bad, neither of you are dead yet and you have found a 
          nice DEAD END SAFE-HAVEN. (Greaaat..) You wait, wait more, keep 
          waiting, all this time not hearing anything, so you decide to go.
          Just as you are leaving all of a sudden the tinny bugger (or the map
          cheat bugger) comes in and completly obliterates you. 
          "Dont get mad, get even"

THE DAMN DOORS DONT OPEN QUICK ENOUGH FRAG: 
        - When a fortified lunatic is chasing you and you find yourself having 
          to open a door, its amazing how much slower they open in this
          situation. Rather annoying.

I'M GETTING THE CRAP KICKED OUT OF ME FRAG:
        - This is where you have just been wasted about 30 times in a row, and 
          you get really annoyed, and start saying things like "But I'm 
          attacking you with my fists", and "suicide is fun", even though you 
          usually are still using weapons, but you're just losing really bad.

THIS LEVEL REALLY SUCKS FRAG:
        - You think this level really bites, so usually just go for the exit 
          lots, and usually get killed lots along the way. Usually occurs when 
          one player gains control of the level and kills the other several
          bizillion times.

AMBUSH FRAG: 
        - When you hide and wait (usually by a weapon) for your unsuspecting 
          opponent to wander by... then you give it to them. "Ohhh yeah"
          (good success rate, kinda cheap, newbies love it)

TELEFRAG: 
        - You see the opponent, they havent seen you, great, you sneak up 
          behind them and it turns out they are going to teleport.. EVEN 
          BETTER. Just as they go through the teleporter, you go through 
          aswell.. Hahahaha, their guts is turned inside out due to the 
          particle moleculizer overwriting their matter with yours. :>
          (Followed half a second later by player 3 pulling the same trick)

          ** Insert from Glenn:
          Those invulnerability power-ups... aren't - It was a major pissoff


I WAS BEING A SMARTASS FRAG: 
        - You are toying with your opponent and could kill them anytime but 
          leave them to run around shitting themselves.. (oh aren't you a 
          Devil) Butttt, somehow, they get a gun and blow you away with a cry 
          of joy. :> (Poetic Justice?)
             
BARREL FRAG: 
        - Your opponent is standing next to a barrel (fool) (they usually dont 
          know though) and you paste the barrel which blows them into a million
          pieces. This is very rewarding.

BARREL FRAG V2: 
        - Very different from the BARREL FRAG in that you shoot the barrel 
          next to _you_ by mistake and blow _yourself_ into a million pieces.
          This is not very rewarding.

THE "OK SO YOU'RE BETTER THAN ME" FRAG:
        - This is when your opponent has obviously played doom a lot more than
          you and is a lot better than you. ie You cant kill the guy and you
          have died perhaps 40 times. (even when they switch to pistol or fists
          to be a smartass) I guess I can say this hasn't happened to me. Hehehe

WHAT A WICKED SHOT FRAG: 
        - You kill your opponent with the most awesome shot seen on the face 
          of the earth. Big ego boost :> (You try to brag to others about it
          but no-one grasps the sheer genius of... it)

"HATE THAT.." FRAG: 
        - When you know you are going to die and it has happened before in 
          exactly the same way. (De ja vu?)

WENT FOR A SWIM FRAG: 
        - This is when you see the slime, intend on avoiding the slime, but 
          end up in the slime anyway. You die in pain with gentle laughter in 
          the background.

NO MERCY FRAG: 
        - You are so pissed off cause you havent gotten a frag in ages and you
          dont give your opponent any slack whatsoever.

PUT THAT DAMN BFG AWAY FRAG: 
        - Your opponent has got the BFG9000 and what seems like an unlimited 
          supply of ammo. You die 5-10 times as a result. Painfully annoying.

HEARTATTACK FRAG: 
        - You wander round for ages and cant find your opponent and suddenly 
          they are shoved right in your face. You both get the shit scared 
          out of you (cause its probably very late at night and dark as 
          anything) and due to the jumping off the seat action one fires, and 
          its probably you who dies as a result. (very funny for a bystander 
          watching)

IM TAKING YOU WITH ME FRAG: 
<Matt   - You're usually on low health, or have no weapons, and your opponent 
 Camp>    has the rocket launcher. You run straight into them, and they 
          instinctivly try to shoot you. Boom. Usually both dead, although 
          there have been times when you survive, and the opponent (who had 
          the rocket launcher) blows himself into little bits. Incredibly 
          funny, although not very productive, as you usally die too, but no 
          score changes.

COULDNT SEE A THING FRAG: 
        - When you get a direct blast and your screen goes almost totally red 
          but you are still alive and have the enormous task of trying to get 
          away or kill the opponent. (This can be amusing if it is the other
          person in this situation, ie They are shooting walls and falling off
          things.) Annoying.

THE DOOM 2 HIGH PITCH SCREAM FRAG:
        - I dont know if this is entirely random but it seems that if you are
          on little health and get hit by a "Power" weapon, eg BFG, ROCKET, 
          your scream is not that normal "arrrrrrgh" but a "RooorrrAAAArrgh"
          (you know what I mean) which implys "That hurt".

GOT STUCK ON THAT DOOR FRAG: 
      1 - Running for your life you get stuck on that door frame and die as a 
          result. Bastard.

      2 - Some namby pamby smartass wad author decided to build his pretty
          pillar right in my path, it killed me.

PSYCHO FRAG: 
        - When you go round shooting anything and everything in a hope that 
          your opponent is in there somewhere. Best done with mega amounts of
          plasma. "What the hell are they doing?" comes to mind.

4 PLAYER "I'LL SETTLE THIS" FRAG:
        - This is when 2 guys are laying into each other with pistols taking
          forever to die so you come along with your super shotgun (or 
          equivilent) and obliterate the both of them.

I DOGDGED INTO IT FRAG: 
        - This is a classic. Almost always done with the rocket laucher, your 
          opponent fires a rocket at what you think is _directly_ at you, so 
          you dodge it realising they didnt actually fire it _directly_ at 
          you at all.

I LOST MY PATIENCE FRAG: 
        - You are sick of the fps (frags per second) rate and do anything to 
          kill the opponent including very stupid maneuvers like attacking 
          them with your "RAPID FIRE FULLY AUTOMATIC" pistol. You die as a 
          result. (obviously)

DECKED HIM FRAG: 
        - Massive ego booster. Usually, when you have the beserker and you 
          run up to your opponent and lay a very satisfying uppercut on them. 
          They die with a sickening scream. (or so it seems)

YOU STOLE MY MEGASPHERE FRAG: 
        - Its just not your day. You are on %10 health so you to get that 
          megasphere which isnt there. (of course) Ok so you wait around for it
          to warp back in. It warp's back in, Great, and then all of a sudden
          the PRATT of an opponent comes and nicks it. (Then kills you of 
          course) Arrrrrrrrrrrrrrgh!

THE HAND OF GOD GUIDES THY MOUSE FRAG:
        - You have this "vision" which guides you, you know exactly where 
          to fire that rocket without even seeing them. Often results in 
          *WHO WHAT WHERE? FRAGs* and *SHOT IN THE DARK FRAGs*.

I WAS TALKING FRAG: 
        - You are typing a message to your opponent about how awesome your 
          last frag was and they come up and nuke ya. You see them just in time
          and try to recover but it turns out you had no chance whatsoever. 
          (In Doom, Darwinistic evolution eliminates social bastards.

I DIDNT REALISE I WAS TALKING FRAG:
        - In the course of a frenzied battle you accidentaly touch one of 
          the communication keys (ie TGIR or B) suddenly you can no longer
          change weapons or open doors, you must have hit your keyboard too
          hard last time. (As the red clears you see the message...
          "555  443565455555555555555")

GIMME A BREAK FRAG: 
        - When the NO MERCY tactic is working for the opponent and you cant 
          even walk 5 steps without dying. After a while you figure out that
          its probably better for you to wait a wee while before warping back
          in. :> (Similar to *FREE FRAG*)

OH WOULD YOU PLEASE F' OFF FRAG: 
        - More extreme version of the *GIMME A BREAK* frag.

NOW I GOTCHA FRAG: 
        - When you have your opponent cornered, they cant move and you have a
          rocket launcher with 75 rockets. Or something to that effect. Very 
          satisfying. (and usually messy) Also known as LET THEM HAVE IT FRAG.

HEHE IVE GOT INVULNERABILITY FRAG: 
        - Your opponent has every weapon known to man and is laying into you 
          but you arent dying, or even trying to dodge them. Then they click 
          just before you let them have it. Hahahahhaha.
          "I am enveeencible!"

SHOT IN THE DARK FRAG: 
        - Not much is happening and you think what the hell and fire a rocket 
          into nowhere. Then you hear an "Arrrrrrrrgh" and your frag counter 
          goes up. Halarious. Also known as a *RANDOM ROCKET FRAG*

OUT OF BODY EXPERIENCE FRAG: 
        - This is when you are killed, warp back in and see your old body 
          clutching its neck and falling to the ground. Daunting? 

THEY WERE BEHIND ME FRAG: 
      1 - You know the opponent is either left or right at that T junction so 
          you take your pick and lay a few rockets down the left. But they 
          aren't there. GULP.
      
      2 - You are running around with no guns and you hear the dreaded bang
          or boom as you are running. Oh dear. I know its not possible but
          somehow, just somehow, you run a hell of a lot faster. (Not quite
          fast enough though)

THE TWO FRAGS WITH ONE STONE FRAG:
        - This is where you hit your opponent directly in the face with the 
          primary blast of the BFG, guts fly, they warp in again and are just
          in time for the secondary blast to kill them aswell. 
          <Marine fritters, mmmmm>

THE DIDN'T SCREAM FRAG:
        - Only happens to us mousers. Is when you die and cause you have your
          finger on the run button you warp back in before you get to scream.
          Tis quite good sometimes :>

THE DOOM 2, LEVEL 1, 4 PLAYER, ROCKET IN THE CORRIDOR FRAG:
        - Great for a laugh. This is where you sit in rocket launcher place 
          and just fire a rocket's willy nilly down the corridor. You will 
          undoubtbly (sp) hit a player or 3.

THE 4 PLAYER "GOT THE GUY BEHIND YA" FRAG:
        - This is when you fire a rocket at a person, they move (around a 
          corner or something) and another person appears from behind you 
          and they cop the rocket. Extremely funny.

HOW ON EARTH DID YOU KNOW? FRAG: 
        - When there is no possible explanation to what your opponent had 
          achieved. For example your opponent is waiting around the corner 
          with a rocket launcher waiting for you, you decide to make a run 
          for it after waiting a good deal of time and just as your are
          approaching the corner they fire a rocket killing you. 
                                
WHERE DID THEY COME FROM FRAG: 
        - You dont know how your opponent could have possibly gotten to where 
          they are without you knowing. That heavily armoured marine must be 
          an illusion. Gosh this guy is GOOD.

DOUBLE FRAG: 
        - Now this is when you and your opponent both get killed. A way in 
          which this can happen is: You have a rocket launcher, your opponent 
          has a BFG9000. You fire, they fire. The rocket hits them first, they 
          die. (you laugh) But then the BFG blast hits the wall behind you and 
          you die aswell. (you stop laughing)

FLUKE FRAG: 
        - When your health is %2 and you manage to kill your opponent 5+ times 
          without being hit. "Wow"

MAX FRAG: 
        - Extreme Unhumane Aggressiveness is the cause of this frag. This kind
          of person will do _anything_ to kill you at any cost. (even their own
          life) This one is named after Max. (howd you guess?) (you dont want 
          to meet this guy in a corridor when hes got a rocket launcher)

IVE GOT A SLOW MACHINE FRAG: 
        - When you have the window size so small you cant tell whether that 
          green is a pattern on the wall or your opponent, and the frame rate 
          is 1.5 fps. Bang. It turns out it is your opponent.
          You generally dont play doom to often.

BLOODY BUGGERY BUG FRAG:
      1 - Damn pesky fluttery thing navigating by the light of your monitor
          and the heat of your face causes you to take your hands off the 
          controls in order to claw spastically at thin air. Death is swift.
          (you, not the bug)

      2 - Your attention (required for the game) is being sorely contested by
          the knowledge that something just crawled over your leg...



PLAYERS
=======

THE TERMINATOR PLAYER:
        - This player is a calm controlled un-blinking killing machine, no 
          emotion plays across their face as another frag is added to the 
          count.

THE PSYCHOTIC PLAYER:
        - Normally not very good in the DOOM environment. They take the game 
          too seriously, if you kill them too often their frustration builds, 
          ie (Psychotic Player after dying 20 times in a row)
         
          "Mya ha haaaa, I have the BFG9000, NOW YOU ARE *DEAD*, you HEAR ME"
          (Other Player)
          [Turns around and fires 5 rockets in BFG room]
          (Psychotic player)
          "Arrrghhhhhhhhh, you **** ****** **** **** I'm gonna ***** ******"
          
          At this point, the other player is advised to 'let the wookie win' 
          as in this state, grevious bodily harm can result if the Psychotic 
          player is sitting next to you or in the same room as you.
          
          [NB] These people can damage their systems, beware of them playing on
          your system.

THE BORING PLAYER:
        - Not very skilled but winning is everything, they sacrifice the fun 
          of the game for always waiting in ambush near a weapon or other key 
          area. An interesting experiment to watch is to pair two of these 
          players together and see how long they wait in hiding for each other.

THE HYPO PLAYER:
        - Sinks into the game, heart rate rises, breathing quickens, mouth can 
          drop open for long periods of time. Physically dodges from side to 
          side and gets very involved in whats happining. A nervous wreck by 
          the end.

THE "THEY JUST NEVER LEARN" PLAYER:
        - They try something new for a change and it works a couple of times. 
          The other player then finds a way to combat this new tactic but The 
          Just Never Learns Player is already convinced it's a good tactic and 
          so sticks to it. This can also occur when the Player uses a tactic 
          successfully all the time against friends but it is suicide against a 
          more competent DOOM player. End result, lots of easy kills.

THE NEWBIE:
        - Fun to toy with as an ego booster, often have their hand hovering 
          above the space bar for when they get fraged. Very rarely dodge, you 
          fire a rocket at them and they just sit there looking at you with 
          their puppy-dog eyes until their bits fly everywhere.

THE PRETENTIOUS DOOM GOD PLAYER:
        - Claims they are the best, they are unfraggable, they want a 'real' 
          challenge for a change etc etc ad nausium. The really *really* 
          annoying thing is they are right.

THE TECHNICAL BASTARD PLAYER:
        - This player spends far too much time exploiting quirks of the doom
          engine such as Wall Walks, Vector Addition, BFG Tricks and not 
          not enough time actually being a threat.
                                                  
THE VOODOO PLAYER:
        - (Often mistaken for the *HANIBLE LECTOR PLAYER* - a close relation)
          Somehow the Voodoo Player always know where the other player is, 
          where they are going, what they are doing and what weapon they have 
          selected. Symptoms that you are against a Voodoo player include 
          being taken out regularly with *SHOT IN THE DARK FRAGS* and *THE HAND 
          OF GOD GUIDES THEIR MOUSE FRAGS*. Opening doors to always find a 
          missle fired at you (*NOT* at the center of the door) is another 
          clue, though *HANIBLE LECTOR PLAYERS* often share this trait.

THE AESTHETICALLY INCLINED PLAYER:
        - In the middle of an epic battle this player comes to a screaming 
          halt in order to admire the woodwork. "Woooow, check out that
          stone wall!"

          ** Insert from Justin:
          Err ok Guilty as charged...

THE SADISTIC PLAYER:
        - Have a distinct preference for rockets (or anything else that can 
          make you splat) and are extremely aggressive. Often have ammo 
          problems - esp. if you are playing Deathmatch ver 1 (no item respawn)

CREATURES OF THE NIGHT:
        - Play DOOM all night and work all day, the body is sustained by 
          substances such as Coke, Coffie, and Jolt. Normally a *HYPO PLAYER*
          Some varients play all night and sleep all day, probably in a coffin.

THE PLASMA WEENIE: 
       -  Failing to master any of the _real_ guns this player resorts to 
          the one gun that is dangerous even in the most foolish hands.
          (They then proceed to run around like a blind mole with one finger
          on fire and the other on run, their own screen obscured by the
          obsene amounts of plasma)

HANNIBLE LECTOR PLAYER:
        - Understands how the other player thinks and using information 
          provided by DOOM (eg listining for distant doors/lifts etc through 
          their sterio sound card) constructs remarkably accurate data 
          regarding the other players postion, direction etc. Based on how the 
          other player thinks, they predict the next move the other player will 
          take... with rather lethal consequinces. Symptoms that you are 
          against a Hanible Lector Player are *HOW THE HELL DID HE KNOW FRAGS*

THE TALKATIVE PLAYER:
        - More often than not, ends up having a conversation via the [T]alk 
          command rather than actually playing the game. Easy to rake up 
          *I WAS TALKING FRAGS*

THE SILENT ONE (Mike Whitty) PLAYER:
<Matt   - This is where your opponent (usually mike) thinks the first 6 or 7 
 Camp>    levels of Doom 2 really suck, and just runs straight to the exit on
          each one, which really annoys you, and you start doing stupid stuff 
          just cause your really annoyed at him, and besides that, he starts
          complaining that the levels after about 7 are too big, so lets play
          something else, so you just go and beat the crap out of him for being
          who he is. :)

I LOVE THIS GAME PLAYER:
        - This player cherish's every moment of doom that they can get their 
          hands on. No matter what the outcome from deathmatch they get, (death,
          life, eternal hell) they just love it.

THE IM ADDICTED TO DOOM PLAYER:
        - This person has a psychological problem. You watch them walking 
          around the house with their pretend shotgun, (You think this is
          a game at first) then you see them strafing at doors. (hmm 
          interesting) They go back into their den. You hear voilent noises, 
          yep its doom, they are playing some poor sod, you watch as they play, 
          they are ultimate killing machines. More extreme versions of the 
          Terminator/Hanible Lector/Pretentous Doom God/Hypo Players.

THE PARANOID PLAYER:
        - This is the kind of player that warps in, finds they are in a big
          open space so immediatly runs for shelter in a nice dark small
          place. They are horrified that anyone could actually like this game.
          Anyway, they wait and wait, wondering if the opponent is just around
          the corner or not. After a while they finally decide to make a run 
          for it, "uh oh, they might see me here, I better go back", and they
          go back. Greaaaat. Longer still the opponent actually finds them, 
          and they die of a *HEARTATTACK FRAG*. The convo goes something like 

          "Seee you killed me. I am no good." 

          "I know you blithering idiot, I had all the weapons, you just sat 
          there"
          
THE WIMPY PLAYER:
        - Similar to the *PARANOID PLAYER* but is also stupid. They wander 
          around instead of hiding and run away at the first sight of the 
          opponent with the occasional bang bang. For the opponent this is 
          similar to playing the BORING PLAYER. But seeing as they fall for 
          the easiest of traps you can generally nail them good and proper 
          anyway.

THE EGO BOOSTER VICTIM: (abb. EBV)
        - Someone you play for the sheer pleasure of viewing the Frag count at
          the end of the game. Getting 50 frags to their 1, without deathmatch 
          2.0 can give you that warm fuzzy feeling of immortality...

THE I LOVE WEAPONS PLAYER:
        - This player thinks collecting weapons is a higher priority than 
          fragging the other player. They end up either fragging themselves
          with a rocket launcher or dying from the hands of a pistol/shotgun.
          (At least they've got a hobby)

THE BLATANTLY THICK PLAYER:
      1 - This player doesnt seem to realise that in doom 1.666 (and above)
          you actually _lose_ frags for killing themself. Preventing them 
          from getting the rocket launcher would be doing them a favour.

      2 - This player also does things like attacking you with their pistol
          when they know bloody well you have much greater resources with 
          which to "liquidate" their assets... (usually as an knee-jerk 
          reaction to shoot regardless of the situation)

      3 - The player boasts so much about there situation, they inform every
          other player exactly how to remedy the situation. 
          ie -
          "I've got the rocket launcher now, your history!! (yeah!)"

          "Oh so thats _where_ you are.... Make that were (hehe)"
      
          "#$%*^# %(&^%& #$^%$(& !!!!!!!!!"

      4 - When the player is _insistant_ that there _was_ a door here last time
          they played. ie - You here this persistant "Grunt grunt grunt grunt 
          grunt grunt grunt grunt grunt grunt grunt" etc, add infinitum, 
          throughout the entire level as they try to open it again.

      5 - The player that plays deathmatch for the first time and discovers
          to their immense horror that they can't play doom as the cheats 
          don't work.

      6 - You fire a rocket at this player knowing that any normal person would
          dodge it, but instead they just sit there and watch it coming. (ur 
          durrrrrrrr) I find it extremly difficult to understand how the hell 
          anyone could do this.


The authors can be contacted at misc199@csc.canterbury.ac.nz

"Romero, we want YOU!"

THE ROMERO FRAG:
        - It doesnt matter who fragged who or what happened but you've got
          it on LMP and your gonna show it to all your friends then frame it
          and hang it on the wall :)


-- 
The Cookie Monster (TCM)
- I've almost completed the biggest Loch Ness Monster hoax ever, all I need now 
  is a mosquito buried in amber.

