Path: mantis!not-for-mail From: Ben Davies Newsgroups: rec.games.computer.doom.announce Subject: New Doom1 wad available! Date: 22 May 1997 11:48:58 +0100 Organization: Unknown organization Lines: 102 Sender: moderate@jobstream.co.uk Approved: doom@mantis.co.uk Message-ID: <337FFB5F.285A@hotmail.com> Reply-To: bpdaust@hotmail.com Title :HELLS FORTRESS Associated files :HELLFORT.WAD, HELLFORT.TXT Author :Ben Davies (d3095027@bohm.anu.edu.au) Description :A large fortress level which includes several towers, a gatehouse, a large central courtyard, a well, a dungeon with prison cells, a second prison with two torture chambers (one with a rack!), a small armoury, a gallery/library area, a pagan chapel, and many other smaller rooms. You begin near the gatehouse, simply clear the fort of any hell spawn that have infested and find your way out. Design Notes: :I wanted to have the level to have a dark and evil atmosphere to it, so I have made several areas quite dark (especially the dungeon/torture chambers). I spent hours aligning all the textures. Textures used include stone, marble, wood, metal and vine type textures to give it a medieval look. Enjoy! Also, I have tried to give the architecture a medieval feel, and this has taken quite a lot of time I have tried to make the level pleasing to the eye, as amatuer levels with poor texture choice and no alignment look terrible. Additional Credits to :ID Software, Creators of WINDEU 5.24 Extra special thanks goes to Rick Troppman for putting the level on his site so quickly! * Play Information * Episode and Level # : E3M1 Single Player : Yes Cooperative 2-4 Player : Yes (but untested) Deathmatch 2-4 Player : Yes (really designed for single player) Difficulty Settings : Yes (It is possible to pass on Ultra Violence!) New Music : No New Graphics : No * Construction * Base : New level from scratch Build Time : Many hours, probably 55+ over about 2 months, Finished Feb 1997 Editor(s) used : WinDEU 5.24 (Good) Known Bugs : None! (There were 4 sections where small HOMs occured, however I fixed the problem by adding a smaller sector behind the wall. This has fixed the problem, and does not affect the game at all) I hate HOMs! This level was tested on ultimate DOOM 1.9, there are some sectors where there are many 2S linedefs, this may cause HOMs on versions lower than 1.666 If any HOMs do occur, mail me and I will fix them. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. It may be included with any other software product. NO fee or payment may be charged or accepted for this episode. * Where to get this WAD * http://www.accessone.com/~troppman/doom.htm Hopefully I can get it over to ftp.cdrom.com (and mirrors) in the near future