SacrificeDM - Finale
by Derek "Afterglow" MacDonald
derekmd@frad.org
http://doomworld.com/afterglow/

6 deathmatch levels for Doom II with limit-removing source port.

Thanks & Credits:
- Fredrik Johansson for improving 06's textures & 02 suggestions
- Iikka Kernen for the brick texture bases in 06
- Doom Legacy team for the rsky1 240 high base
- Nick Baker for textures
- David Gevert for 02 textures (SHUDDUP DAGGAH!)
- Anthony Czerwonka for textures
- Ola Bjrling for 04 sky
- Dan Twomey for 04 banner textures
- Crista Forest for 05 textures
- Dario Casali for 05 textures
- id software for Doom, Quake2 textures and the new doom engine trailer
- Tarin for Tallsky
- mewse for his mewsiness