ZDoomGL V1.18b gl(0.03) [25/10/99]
----------------------------------

ZDoomGL is an OpenGL port of ZDoom.
ZDoom  (http://zdoom.notgod.com) is a Win32 port of Doom by Randy Heit (rheit@iastate.edu).
ZDoomGL compiles with Microsoft Visual C V5.0 compiler.
Minimal requirements are a Pentium & 32Mb of memory.
A 3D accelerated card is needed (OpenGL compatible).
It runs fine on a P200 with a voodoo1 3dfx card.

What's new in V0.03:
--------------------
- Map.
- Crosshair.
- External Camera mode.
- Particles.
- Useless video menu items removed.
- Intermission screens.
- Damage / bonuses / etc. flashs.
- Changing level doesn't crash anymore.
- Game now pauses while in the menus.
Known problems:
+ All the other bugs & missing features from previous versions are still there... (so there is no MD2, no dynamic lighting, etc.)

ZDoomGL has been successfully tested on (with a decent framerate):
 P200     + voodoo1 (WinNT)                [V0.03]
 PII450   + S3 Savage 4 (Win98)            [V0.03] 
 PII266   + voodoo2 (Win95)                [V0.02]
 PII300   + G200                           [V0.02]

Important note:
---------------
You need to install ZDoom before runnig ZDoomGL.

Quick Start:
------------
Put ZDoomGL.exe in your doom directory (shareware V1.9, Doom V1.9 or Doom II V1.9).
3D PCI cards < 8Mb users: launch VOODOO1.BAT
3D PCI cards > 8Mb users: launch VOODOO2.BAT
AGP users: simply launch ZDoomGL.exe.
Please, note that all 3Dfx cards (except voodoo1) should use the VOODOO2.BAT file.
(3Dfx cards don't support AGP memory texturing).

MD2 support:
++++++++++++
Please read the MD2.TXT file.

+++++++++++++++++++++++++++++++++++++++++++
New command line switches:
+++++++++++++++++++++++++++++++++++++++++++
-paltex:
		Paletted textures enabled.
-sprscale <scale> (0.5 default)
		Set sprite factor scale.
-sprmaxsurf <surf> (65536 default)
		Set sprite maximum surface.
-raster:
		Enable global raster.
-dspraster:
		Enable display raster.
-3dfx:
		Set max tesxture size to 256x256.
-width <width> & -height <height>:
		Set screen size (640x480 default).
-noeffects:
		Remove the lighting of the torchs.

Any comments, bug reports, etc. are welcome.

E-mail address: mryssen@club-internet.fr
Doom Page: http://www.doomworld.com/doomgl
Personal homepage: http://perso.club-internet.fr/mryssen

	Michal Ryssen.