Version 0.03:
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- Map.
- Crosshair.
- External Camera mode.
- Particles.
- Useless video menu items removed.
- Intermission screens.
- Damage / bonuses / etc. flashs.
- Changing level doesn't crash anymore.
- Game now pauses while in the menus.
Known problems:
+ All the other bugs & missing features from previous versions are still there... (so there is no MD2, no dynamic lighting, etc.)

Version 0.02:
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- Menus.
- Console. 
- Switching resolutions should work.
- Look Up/down range should now be conform to original ZDoom.
Known problems:
+ All the other bugs from V0.01 are still there...
+ voodoo1/voodoo2 users: beware the resolutions reported in the menus are only supported by your primary 3D card.
+ Title/credits screens are awful on 3Dfx cards (thanks to the 256x256 texture limits of 3Dfx cards).

Version 0.01:
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First alpha version. Please note that a lot of bugs may occur.
The bad news:
- No Map.
- No Menus.
- No Fix screens.
- Most of the ZDoom and DoomGL graphical features are not present (no polyboj, no particles, no console, no dynamic lighting, no MD2, etc.)
The good news:
- Every non graphical ZDoom features should work:
	+ Network games.
	+ Bots work.
	+ DEH PWADs should work.
	+ Config files.
	+ Jumping
	+ Sounds
	etc.
