ZDoomGL source code V0.6 (07/01/01)
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This source code compile with MSVC V6.0 (or later releases).
You need to install MIDAS & OpenPTC. (See how to compile ZDoom on http://zdoom.notgod.com)

You can do whatever you want with this source code while it is not for commercial purposes.

If you want to help me, I ask you to send me only the files you modified and also, I ask you to put some marks in the code (like "// <YourInitialsOrNickName><Date>"), it will help me to quickly find what you did.

Thanks to:
- ID Software for releasing Doom sources.
- Randy Heit for ZDoom.
- Mete Ciragan for his MD2 viewer sources.
- Jaakko Kernen (author of JHexen, JHeretic & JDoom) for the sky method 2.
- Mark J. Kilgard for his glflare code & flares textures.

	Michal Ryssen