007x (Hyena <starhyena@kozmail.com>)
Modification of 007 by Stephen Browning

Batch file included for running inside Zdoom directory, can be modified to point to Zdoom
from 007x directory.
To play License To Kill, replace 007x.dex with 007xk.deh in the command line.
Add (-warp 32) to play level 32

Modifications from original 007:

- Player starts with seven bullets. Let me know what you think of this one, I'm not so sure
it's a good idea.
- New .bex patch alters player obituaries.  For instance, when player is shot by the golden
gun, does not announce that he/she/it has been killed by a chaingun.
- Altered status bar, now no longer has a marine face (which always kind of bugged me), and
now identifies the proper ammo. For instance, Golden bullets no longer described as rockets.
- Modified level 32 for Goldeneye deathmatch. Yeah, so James Bond never killed nazis, so sue
me. Among other easily identifiable changes, killing Commander Keen is no longer necessary
to end level, simply step off the ledge into the sky.
- Other unnoticable differences.