ctf8()2.wad
This is a modified version of ctf8().wad by Dru. It's a pretty spread-out, maze-like design, 
& I had to move the starting posiions around a bit & add nodes of course for the bots 
to navigate with. Also, in the original map the sectors in front of the flag were too 
high to cross, & you had to trigger a lower sector linedef to get to the flag. It's a cool
idea, but for bots it's not do-able, so I had to lower the sectors.