Injector Remix

This is Squacky's great Unreal map, Injector, redone Nerf style by Captain Mellow.

The xyz velocity info was copied from the jump pads in the original Unreal map & applied to the kickers. The air control in NAB causes the kickers to function quite differently, & requires much more skill to reach the upper platforms. The two lower kickers will launch you to the balzooka platform IF you use air control to move towards the platform during the jump. Otherwise, you will fall short. The four kickers that launch you to the hypershot platform are more difficult. You must HOP onto the kickers (i.e. no xy velocity), & then use NO air control. You should land just on the edge of the platform. If you land on the kicker while running, you will launch much higher than you intended, & get knocked out. I have been wondering what causes the unexpected results with these four kickers, & perhaps it is due to the angled surfaces which these kickers are sitting on.
