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Title                   : octf.wad
Date Finished           : 3:12 AM 3/5/00
Author                  : Captain Mellow
Email Address           : capt.mellow@bigfoot.com

Other Files By Author   : Numerous DDF weapons mods: Valkyrie, Demolition, 
                          BatBot DM, RPG, Uzi, Flaming Sword, TF01, Bloodfoot

Misc. Author Info       : www.doomworld.com/mellow

Description             : A ctf map for the Doombot 4.0
                          This is a conversion of my very first map. My emphasis was on 
                          making the map fun, so I didn't get too hung up on making every
                          texture perfectly aligned. Better to make a fun map with poor texturing
                          than to make a boring but perfectly textured map. This map has
                          a lot of crossovers & dropdowns, big areas & narrow passages,
                          sniper's nests & free-for-all pits. You can use a lot of 
                          different strategies, & set up some nice ambushes.

Additional Credits to   : ID: for Doom 2
                          Iikka: for the textures from IKSPQ5
                          Wildman: for converting the textures to Doom2
                          Fanatic, Vicious Killer, Carnevil, & numerous Doomers
                          who hang out on Doomserv: for testing & feedback
                          Zack Ohren: for the awesome impulse tracker mod
                          Fly: for the Doombot
                     
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* Type of DOOM or DOOM II file*

New level WAD           : Yes
Sound PWAD Only         : No
Music PWAD Only         : No
Graphic Addon Only      : No
Dehack Patch Only       : No 
.LMP Only               : No
Other                   : No

* Play Information *

Map #                   : Map 01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes. It's a rather big map, but the layout is well connected.
Difficulty Settings     : No
New Sounds              : No
New Music               : No
New Graphics            : Yes, textures from ikbastex.wad
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : a few days
Programs Used           : Wadauthor, DETH, RMB, Dshrink. (NOTE: Dshrink makes the map
                          un-editable, so if you want to edit this map, you should
                          run Unshrink on it first.)
Known Bugs              : There are a few texture misalignments. There was also a small
                          tutti-frutti effect in the teleporters textures. & some objects
                          on the lower level are visible through the floors of the upper
                          level. But it plays great! (NOTE: in ZDoom, the tutti-frutti effect
                          doesn't occur)

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  Just give me credit.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

You may do whatever you want with this file.


* Where to get this WAD *

Looks like you got this part taken care of.
