Valkyrie 1.12 is a ddf dm mod that will work with DosDoom 0.65 &/or
the Deathbot. This mod takes the sound & graphics of Heretic & Hexen
& combines them for a unique deathmatch experience.

This mod is not a dehacked patch. It will not work with any port
other than DosDoom 0.65 or later, nor will it work with any current
bot other than the Deathbot. 

Credits:        id, Raven, & the DosDoom Team for the goods
                Fanatic & Gokuma for the inspiration

Tools used: Wintex, notepad, edit.exe
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What's new in 1.12: The Minotaur Launcher replaces the SSG. This was highly experimental, & it works okay in single player, but the Deathbot will crash mysteriously if you are in a botmatch with this mod. Just toss the minotaur figurine, & POOF, you have a helpful minotaur that will seek out & thump all enemies. The ai isn't the best, but it is still fun to play around with.

To use:

dosdoom.exe -file v112.wad
or
ddbot.exe -file v112.wad

To run with external wads:

dosdoom.exe -file v112.wad wildpack.wad
or
ddbot.exe -file v112.wad wildpack.wad

(substitute any wad name for wildpack.wad if you want)

It would also be very helpful, if running the Deathbot, to add
the following parameters:

-deathmatch -altdeath -skill 5


Valkyrie 1.12 replaces the following weapons:

Pistol: (blue wand) This is your starting weapon. You should recognize
it from Hexen.

Shotgun: (crossbow) This shoots a projectile that packs a good whallop.

Super Shotgun: (minotaur spawner) Spawns a helper monster that you should recognize from Hexen.

Plasma gun: (Snake Staff) This thing is pretty similar to the plasma gun
in that it shoots projectiles in rapid-fire fashion.

Rocket Launcher: (Spirit Staff) It shoots helper ghosts, & definitely adds
a new wrinkle to the dm experience!

BFG: (Fire Blast) This is a different use of the bfg spray attack. Try it,
you'll like it.

The next version will replace the super crossbow with a different weapon,
add a minotaur spawner, some new ammo graphics, & more.
