DOOMWORLD source code.

Doomworld requires libnet to compile, so I've included it.
I basically took out all the server code that makes 3 players work
(because it never really worked over the internet).

You can use this in your software if you want, but make sure you give credit
to these people:

        authors of libnet: gfoot and dwi
        me: vmlinuz

Just replace DOOM's i_net.c with this one and it should compile fine.




