JHeretic Version History
========================
Legend: + added, - fixed, * improved/changed

Version 0.93 (beta)
-------------------
- soundcurve init with maxvol < 255
- fastMonsters
* lookspring won't happen when mlook is pressed
- artifact hotkeys actually do something
- 'Warp to map' in the .dlo was not working


Version 0.92 (beta)
-------------------
- F2: save, F3: load (like in the original)
- immediateuse works
+ jumping (cvars allowjump and n_jump; not in demos, though)
- chat messages were garbled on-screen (fine in the console)
* ccmd warp can take the episode and mission numbers as separate parameters
+ countdown for the Tome of Power (cvars tometimer and tomesound)
+ 3D sounds with reverb
+ multiplayer menu for easier network games
+ player color selection (also the cvar n_color)
- G_DeathMatchSpawnPlayer tried to pick up things with a null pointer (tended
  to crash DM games)
* player arrows (swords) colored properly in the automap
+ cvar fastMonsters
* bindings allowed while in menu


Version 0.91 (beta)
-------------------
- crash in E3M8: heightlist gotten rid of in P_FindNextHighestFloor()
- binding to events that begin the same way ("d" and "down") works
- psprites positioned correctly with a scaled down status bar
+ ccmd give can give artifacts (give a)
+ chandeliers, torches and the like emit light from the right place
+ cvar ringFilter: brownish (vaguely resembles the original effect) or blue 
  (default)
+ cvar showarmor: display armor (above health) when in fullscreen view


