DTest2 Aug20 Patch
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by Jaakko Kernen <jkeranen@raven-games.com>
8/20/2000

NEW FEATURES
- Memory leak in MD2 loader fixed.
- Music player pitch bend bugs fixed.
- Wall orientation affects lighting (it'd now appear that world light comes
  from the right).
- -maxzone accepts K and M as postfixes. For instance, "-maxzone 16m"
  allocates 16 megs, and "-maxzone 9500k" would allocate 9.5 megs for the
  memory zone.
- The Enter key is no more hardcoded in JDoom (to view the last HUD message
  use the console command msgRefresh).

NOTES
Loading many MD2s consumes a lot of memory. By default, the memory zone is
8 megabytes. If you encounter an error message about Z_Malloc failing, it
means you don't have a large enough zone. Try the options "-maxzone 16m" or
"-maxzone 32m".

There was a couple of bugs in the MUS player, both regarding the pitch bend
controller. First of all, it was always reseted to zero, which is totally
incorrect. The center position of a MIDI pitch wheel control is 0x2000.
Also, the pitch bend events in the music weren't interpreted correctly to
MIDI events. Both problems are now fixed, and the music should sound all
right.

