This is the Beta of GlBoom an OpenGL Version of Boom based on PrBoom.

1. It doesn't support Voodoo or other graphicscards with a texturesize of less then 1024 pixels.
2. Tested on Creative Labs RivaTNT AGP
3. Fullscreen with ALT-RETURN
4. Read the readme.txt and the log_pr.txt to get more infos
5. Levels with bugs like Doom2 Map22 will not be correctly displayed.
6. Bug-Reports to florian.proff.schulze@gmx.net or better go to my website http://fly.to/proff and use the messageboard so you can check if the bug is already reported.
7. If someone can tell me exactly(!) how upper unpegged and lower unpegged work on the middletexture then tell me, because there is still a bug.
8. Most special effects in Addon-Levels should work, if not then tell me. But DON'T send me the level, just tell me where I can find it.

Good Luck!