Game: Doom 2
Pwad: Cchest2,wad
Filename: c213-751.lmp
Skill and Style: 4 (UV-Speed)
Map Level: 13 (Annihilation Invention)
Exe/Port used: GLBoom 2.2.4 -complevel 5

Totals:
Kills      46%
Items       60%
Secrets     20% and (Time- 2:06)

Comments: 
My last demo looked ugly in a couple spots (The room right after the BK door in particular), so I decided to improve it.  The big time saver here was a change in my route.  Rather than taking my usual path after the BK (taking the elevator in the acid pool room with many imps in cages which leads back close to the start of the level), I go straight, collecting the SSG in the process.  All the enemies that teleport in are behind the door, just waiting to be SSG'd to death.  In this case, I go for the barrels to clear a path and then run for it.  In this case...well, they all died by the time I hit the first set of barrels.

After that, I follow my usual route until the end.  The 2nd Soulsphere got hairy when I get blasted...by barrels (Damned Mancubus!).  I then think it's the end as I try to get to the invul. sphere, but I somehow luck out and don't take any damage from the enemies after that.  Other than that, it was easy going to finish up.

It can still be improved in the usual spots (Just after SSG possibly, 2nd Soulsphere room, plus getting hung up a bit on some misc. enemies here and there).  Somewhere around 2:00-2:03 would be good.

Brian "Anima Zero" Nesser
Bri8527@aol.com