Game: Doom 2
Pwad: Cchest2,wad
Filename: c215-359.lmp
Skill and Style: 4 (UV-Speed)
Map Level: 15 (City Heat)
Exe/Port used: GLBoom 2.2.4 -complevel 5

Totals:
Kills      19%
Items       91%
Secrets     100% and (Time- 3:59)

Comments: 
I was having some trouble with getting an improved maxdemo for this level (desynching...argh!), so I decided to give this a shot.  Started off with a 5:21, which was poor.  Another batch of attempts and...I get a 4:25.  Still looked ugly, so I gave it one more shot and ended up with the demo you have right now.  It's a fairly tough run the way I play it.

I follow my UV-Max route for the most part, tweaking a few parts to speed it up a bit.  First off...I don't grab the backpack in the beginning.  You do not need it to survive.  Also...

For my UV-Speed, I just go for the secret exit.  9 secrets in all, and each secret has a Soulsphere+switch.  Hit all 9 and the exit teleporter is accessible.  That makes it a lot easier to run like mad through certain buildings, since half of them barelt have to be explored to reach the secret.  That being said...here's what happens in the run.

Running to Building #8=  I just make a beeline for it and ignore the ammo I usually grab on my UV-Max route.  I do fine without it.  When I enter building #8, I just run for a rad suit and make my way to the first secret.  This is where the run can get borked, since the arach can be a little bastard and block the path.  Once you get outta here....

En Route to Building #6-Building #6 Strategy=  All I grab is the BFG+2 cell packs and bolt.  I then quick switch to my fist and punch out any SG'ers in my way.  When I exit the building altogether, instead of going straight towards the baron, I jump off the bridge and take the other way into building #6.  From there, I bolt to the area with the secret and kill everything here.  Activated the secret and exited.

Building #5= Another prime example of a building that needs not be explored fully.  I hit the switch to open up the secret, grab the Soulsphere, hit switch, and exit.

Building #4= I rush to where the Archie is and blast him with the BFG, followed up by getting the next secret (and hitting the switch here of course).  I then Run&Gun like mad, hoping the revs don't block my path.  After exiting...

Building #3= BFG'd the manco, hit elevator switch, went up, killed a couple CG'ers, BFG'd 2 revs+Baron, killed 2 spectres, grabbed cell ammo, killed SG'ers+Archie, hit computer panel, got Soulsphere+ hit switch.  'Nuff said.

Building #2=  I take the conveyor belt in #3 over to this building.  From there, I BFG the HK guarding the secret and the one just below him.  Grabbed Soulsphere+ hit switch, then moved on.

Building #7= Just ran this building as fast as I could.  Not too hard.

Building #9= BFG'd the 2 spectres+ soulies, jumped to the secret, got Soulsphere+hit switch, exited.  Not hard eh?

Building #1= Easy.  BFG'd the SG'ers and the HK closest to the next door.  More BFG goodness in here.  Rest of it is easy.

After all that, it's easy going to exit (Just don't get killed by the cyber ^_^).

All in all, not a bad run.  Some mistakes here and there, but otherwise ok.  Time could go down to 3:55 or lower with no mistakes.

Brian "Anima Zero" Nesser
Bri8527@aol.com