Game: Doom 2
Pwad: Cchest2,wad
Filename: c2231737.lmp
Skill and Style: 4 (UV-Max)
Map Level: 23 (Death Mountain)
Exe/Port used: GLBoom 2.2.4 -complevel 5

Totals:
Kills      101%
Items       88%
Secrets     100% and (Time- 19:38)

Comments: 
New and improved demo.  More aggressive play all around.  There's plenty of low health situations in this demo (up until after the ssg trap).  Speaking of which, the ssg trap went quite well in this demo (as in, I didn't have to retreat to the supply room until necessary).  Course, I also got lucky as well that the archie didn't blast me right away when he teleported in.

Plasma gun area went ok as well (cybie fight could have been better though).  I almost get killed by the cybie as well (watch how close I come to hitting one of its rockets).

Actually made sure to walk over the last soulsphere secret this time.  Go me ^_^.  The final cave area very, very good.  No hitches at all, plus not waking up the archie allowed me to get the jump on it with rockets before it could start reviving anyone.

Other than that....one monster somehow still lived at the end (the monster is by the entrance to the plasma gun area.  Dang it :).  Oh well, it happens.

Overall, this is much better time-wise than before, though it can still be improved in many places.  Maybe sub-15 mins is possible with even more aggressive play.

Once again, awesome map!

Brian "Anima Zero" Nesser
Bri8527@aol.com