Doomed Speed Demos Archive
http://www.doomworld.com/sda/doom_sda.htm

Pwad name: Castle of the Eternal Carrot
Pwad:	   coecits.wad
Maps:      01
Skill:     4
Category:  Max 
Exe:       Boom version 2.02

Time:      27:31

Author:    Opulent
Email:     opulent@mindspring.com(temporary)
HP:	   http://www.mindspring.com/~opulent/doom2.htm

Comments:  

Finally got around to this map again.
I take it REALLLLY slow... so if you watch at all, use -timedemo.
(that is, if timedemo is actually faster on your machine.  :)
perhaps -fastdemo is in order!)

There is so much heat on this map from so many sides.
And the fact that it is so vertical causes some problems.
I wonder how the come-out-shooting playstyle would fair versus my 
infighting-waiting style.  =P

Always was impressed with this map -- in a lot of ways it is the 
map that soooo many authors had tried/wanted to make for years.
I was expecting Vrack3, and Fredrik blessed us with this masterpeice.

As for the demo, besides being slow, it does show you all the areas of the map.
that final showdown with the cacos is somewhat hard -- mainly because with dos Boom, you cannot see SHIT down there.
Cacos are hard to tell apart from dead cacos sometimes normally, all those teleporters and bars in such a large room makes it challenging.
If you have the cells, that is the way to take the Spidermastermind out.  :)
Clearly a map that would be very hard to optimize... but I completely waste a few of the power ups.
I'd re-record for a better time(this was my second finish), but I don't see me *cough* tearing through it any faster.
(part of the slowness is due to my desire to record a full maxdemo... but I can only cling to that excuse so long...)
Dang, this textfile is getting Panter-long.  :D

Thanks to Fredrik for the great map... and for being such a great sport online.
