This is my first set of crusades demos.  There are 5 speedruns, one nightmare run, and one
UVmax run.

cru1-032:

I played this one several times until I got a time I was satisfied with.  In this recording
I was able to run through most of the level at a very quick speed.  I was very lucky that
monsters didn't block the red key or other places.

cru2-246:

I played this one at a fast pace until I got a successful run, then I improved it once.  It
is much harder to survive this one.

cru2s301:

Reaching the secret exit is only a bit harder than reaching the normal exit.  The quality of
this level is a bit lower than cru2-246.

cru3-419:

I tried this one several times and just couldn't survive the ending sequence.  This time I
killed one baron to prepare for the end.  There are some areas where you pretty much have
to kill all the monsters.

cru4-314:

First successful attempt here.  It is easier than cru3.  I use a trick at the red key which
lets you jump directly into the area below.  More time could easily be saved.

cru1-156:

I played this one until I beat Albert Valls.  It wasn't too difficult.

cru1-nm:

The idea of this one is to show that it is possible to do this in nightmare skill.  It isn't
time optimized, but going any faster would make this level much more chaotic.


I left out many levels here, which I may do at a later date.  Since I convinced Chris to add
Crusades to Mirra, I think I will send them directly there instead.  These are excellent
maps for speedrunning if you have the patience to clear out a few rooms here and there,
which means you have to think when doing these, or else have awesome defensive skills.  An
interesting blend of speed and max skills are required here.