Dark Covenant - demopack by Erik Alm
ftp://3darchives.in-span.net/pub/idgames/levels/doom2/d-f/darkcvnt.zip
ftp://3darchives.in-span.net/pub/idgames/levels/doom2/d-f/darkcvnt.txt

    map            max         speed
|-----------|--------------|------------|
01  	     6:00,  erik    none
02 	     7:01,  erik    none
03	     17:53, erik    none
04 	     4:00,  erik    none
05 	     8:04,  erik    none
06	     7:47,  erik    none
07	     13:16, erik    none
08	     17:03, erik    none
09	     14:47, erik    none
10	     9:52,  erik    none
11	     4:40,  erik    none
12           9:43,  erik    none
movie        none           none


comments:
This wad is really really good considering that it was made in 1996,
great varied maps with lots of eyecandy and action.

The maxdemos are 100/100 afaik, some large maps with arch-viles may have 
a lost monsters or two somewhere...


map1
Very cool idea for a start map, not like any other map1 I've seen.
Can be annoying to make sure that everything is dead outside.

map2
one of my favs in this pack, great varied action. 99% kills is quite
common here too though :\

map3
yikes, great looking map and quite difficult too. Can be annoyingly hard
to take the right teleports in the last room.

map4
kind of base style map, short and action packed. A really good player could
probably get an awesome time here. one of the best maps gameplay-wise.

map5

map6

map7
another huge outdoor map, it's easy to fall down at the ending arch-vile and 
lose 15 or so seconds.

map8
hard map... this is probably my least favorite of the bunch.

map9
long, medium hard map... too long for me, the monster teleport can be problematic.

map10
great, kind of easy map.

map11
awesome, short map with a great looking rocket =) the infights are important
to get a good time here, sub 4 min sure is possible.

map12
another great map, kind of a mix between vrack and TNT. The mega in the closet
makes it easy from that point and forward.