Filename                : DnXY-XXX.lmp, XY - map, XXX - time
LMP Version             : 1.9
Game                    : Doom2.exe
Pwad(s)                 : Dot.wad (Dimensions Of Time)
Map Level(s)            : All except MAP07
Skill                   : 5
Category                : Nightmare
Length                  : Various

Author                  : Donatas Tamonis
Email Address           : dtamonis@takas.lt
Misc. Author Info       : I like doom and I like lmps

Description:

Most of the demos were recorded 5 years ago, so I'll only comment the newly
recorded ones.

MAP04

Kudos for Angus for revealing the switch trick! I wonder how I didn't notice
it myself. I nearly reached the exit without that trick, the archville fried
me when running to the exit. Then I watched Angus's demo and after that I
did the NM run in just a few tries.

MAP06

This was one pretty hard. First you have to go get yourself the chaingun and
rocket launcher so you have something to fight the spiders with. Died numerous
times just after the last teleporting, the archie always used to kill me.
Finally I decided to run to the starting room and kill the archie from there.
Watch how I had problems opening the coloured bars :)

MAP07

Sorry, no demo, I think this map only theoretically may be possible.

MAP13

Ok so you kill those imps easily at first with the barrels, the problem is that
they respawn and the barrels don't. The critical part of the run is when taking
the yellow key - you have to fight those mancubi while being attacked from two
more sides. This was the first time I survived to the blue key and sphere. Oh
and I can't believe I managed to switch to pistol instead of chaingun :)

MAP15

This level depends very much on luck. On the way to the exit, you have to
penetrate through 7 hell knights in the cage of 376x360 units. Even if you're
lucky enough to do that, the door just in front of the exit may not open cause
it's assigned to tag 1 and tag 1 is also activated as a lift by certain
linedefs, and there are many imps triggering this tag. So the door won't open
while the lift is operating. I died because of this 3 times and was pretty
much annoyed cause it's not that easy to get through those hell knights.

MAP16

Beginning is not hard and the spider isn't a big threat cause you can make him
fight the little spiders easily. But when you return for the key you don't know
what is waiting. This time I was lucky cause the spider was too busy fighting
other monsters. Oh, and I got disoriented in the maze two times...

MAP26

Now this one was tough. After looking at the map once more, I was nearly sure
I wouldn't beat it but still started recording. When I finally managed to get
all 3 keys I started to believe that I'd make it. This run was really
interesting: at the blue keym, the revenant hit me and only 5% left...
I nearly pressed the 'q' key... but decided to go on anyway... I still can't
believe I didn't lose any health until the very exit. Such things are only
possible with tasdoom :-)
