Doomed Speed Demos Archive
http://www.doomworld.com/sda/doom_sda.htm

Pwad:      dsnacks
Pwad name: dsnacks.wad
Map:       1-19 movie
Skill:     1
Category:  speed
Exe:       doom2.exe

Time: 10:26

 
Author:    Erik Alm
Email:     erik_a80@hotmail.com

Comments:  Oh well, bigd's unreleasables is out, so I might as well upload a demo for it.
	   Some maps are too hard on uv to make a skill 4 movie viable (especially the 
	   last map, very strange physics makes the cybers shoot rockets at the floor which
           gets you killed real fast, if you survive the revenants that is).
	   Here's some comments on each map:

	   map		comments
	   01		it's dark... and easy to speedrun, I miss the exit once.
	   02		One of the better looking maps, not very interesting though, easy.
	   03		Heh, now THIS is a trap. easy on skill 1.
	   04		oneweek map02 lookalike, slaughter
	   05		Heh, this is cyberdreams inspired.
	   06		Very hard to play max, speedrun is easy.
	   07		map07 stuff. I forgot the number of arachs on skill 1.
	   08		Oneweek map01 lookalike, I screw this up big time.
	   09		This map is near impossible on UV, I did finish it once, but
			it's not easy at all.
	   10		Heh, this is a layout of my apartment actually, very lame texturing.
	   11		Big hom if you turn back and look at the stairs. cyber on skill 1
			is easy.
	   12		One more near impossible map on UV.
	   13		annoying map, you're screwed if you get stuck.
	   14		This is fun on UV, not so fun on skill 1.
	   15		This map is one of the better in the pack, easy on skill 1.
	   16		Lame map without the cyber.
	   17		Heh, easy to speedrun when there's only one cyber in the middle.
	   18		Don't play this from scratch on uv if you get annoyed easily.
			Very easy on skill 1 with mega from last map. I waste a lot of cells 
		        on the walls.
           19		This map is the reason why a uv movie is near impossible.
			The law of relative momentum doesn't exist in doom...