Doomed Speed Demos Archive
http://www.doomworld.com/sda/doom_sda.htm

Pwad:      
Pwad name: dsnacks.wad by Erik Alm from the unreleasables release from Doomcenter 12/2001
Maps:      01
Skill:     4
Category:  Max 
Exe:       Doom2.exe

Time:      

map12	1:23	skill 3 -- on UV, the lost souls are just too much, plus you get really crowded on that start area.

map14	1:52	skill 4 -- early ugly demo, but future attempts couldn't beat the time...
	1:50	skill 4 -- another attempt.  hard to drive that time down...

map18	3:56	skill 4 -- it's all in that first move: strafe50 with wallrun plus a jump step as your first step.
			   otherwise, you will not make it with 20% health left.
			   Must say, that is quite a lot of ground covered in 10 seconds.  :)
			   It is possible to get the ssg and shells without taking damage, so 20% is not needed.
			   Also, you could punch the exit room or all the imps with 10% health, but I'm not that patient.
			   The rest of the demo after the first run is plumb boring, because I didn't want to re-record it.  :)

map19	1:58	skill 3 -- this was really easy after trying skill 4.
	----	skill 4 -- fuck.lmp -- man, I suck.  really pressed for time on this map, before the walls move.
			   4 Cyberdemons is perhaps one too many for a player of my skill level...

Author:    Opulent
Email:     opulent.doom2@home.com
HP:	   http://members.home.com/opulent.doom2/doom2/doom2.htm


go watch Erik's demos!  -  matter of fact, I think I will.   =)


