PWAD - Deus Vult (DV.WAD)
FILE - DV02-UVSPEED
Type - UV-Speed
Map  - Map02 (Torture Chamber)
Port - Zdoom 2.63
Plr  - Huy Pham (Doom Marine)

Kills  - ??
Items  -  ??
Secret - ??

Time   - Sub-10 minutes, I forgot :)

Description: Having fun with Map02, and got lucky with this run, yeah. The plan was simple
	     enough: run past as many monsters as possible; easier said than done. With
	     800 bastards firing at you, it's rather hard not to bump into, say, a few.
             There were plenty of room to improve time, such as skipping a few fights, but
             I thought it would be less riskier to kill some of them. Anyhoo, some sticky points:

1) From Start to First Cave Segment: The key to reducing hit chances for the monsters in cave
                                     is to grab that invisibility sphere while telefragging an
                                     annoying vile at the same time. The next part is to wipe
                                     out the heavyweight monsters and avoiding getting sandwiched
				     by fireballs. Shouldn't be all too bad after you secure the first
                                     segment of the cave.

2) From Invuln to Invuln: After clearing out the entire cave and taking the first invulnerability sphere,
                          take out the cyberdemon perching on the fortress, that should free an invuln
                          in the future (You could skip this cyberdemon fight, but it makes life tougher
                          at the endgame). After killing the cyberdemon on top of the fortress, run
                          to the pentagram while the invuln lasts, grab the yellow key, then grab the 
                          second invuln. This should buy you enough time to press the lift 
                          and escape the horde of viles and revenants.
       
3) From warp Gate to Citadel: Upon grabbing the soulsphere on the pedestal, the gate will lower,
                              and weak monsters will come out. Screw the whole fight and just enter
                              the warpgate ASAP, then, use a weapon of ur choice and cut through 
                              the blue, green, and red tunnel. Afterwhich the citadel lowers, and you 
                              you should be able to grab the invuln, and exit.
                              [NOTE: If you don't open fire after entering the final sector of
                                     the green tube, and before you warp into the red tube, you can
                                     prevent a horde of demons and viles from warping into the citadel.]

4) Citadel: This is the most critical part of the speedrun; after ignoring all those revenants and 
            archvile back in the pentagram room... they will now hunt you down, you have less than a few
            seconds to activate the lift to the third invuln and exit. That's why killing the cyberdemon
            perched on the citadel is important. With the right timing and precaution taken, you should
            be able to outrun me.