Game: Doom 2
Pwad: Hell Revealed 2
Filename: h2031115.lmp
Skill and Style: 4 (UV-Max /w -fast monsters)
Map Level: 3 (Shackled)
Exe/Port used: GLBoom 2.2.6 -complevel 0

Totals:
Kills     107%
Items     100%
Secrets     100% and (Time- 11:15)

Comments: 
*Selects a map # at random*

*Decides on 3*

*Starts a recording session to get a UV -fast exit*

That sums up how I decided what map to tackle next.  This level is a prime example of how a map can be easy on regular UV, but with -fast added on, can be made much more tougher.

The beginning was rather tough.  Either you take little dmg or you die a rather painful death.

Middle section isn't too tough.

Ending part where you teleport into a room with 3 HKs is rather nasty.  I died once here.  Not nice >_<.  On this attempt, I ended up making a strat right there after trying to SSG them out without much to talk about other than me getting hurt badly.  They would open up the only door in the room when I wasn't there (I positioned myself just after the RK door).  I whipped out my RL and fired at the door.  Made whatever HK was there eat splash dmg from the rockets.  This strat worked perfectly in disposing of all 3 HKs.

After that, easy as heck (the 4 CG'ers remaining are easily taken out with the SG).  Then it's just a run to the exit.

All in all, I think it's a good enough run.  I took some stupid hits in the RK room which I could have easily dodged.  I also got a surprise when I was rocketing out the revs after taking the RK.  Suffice to say my health after said surprise took a nasty hit.

Time-wise, not bad considering how tough this level is on -fast.  Sub 11 might be possible.

Brian "Anima Zero" Nesser
Bri8527@comcast.net