For the Doom2 megawad "Icarus" by TeamTNT

File required: Icarus.wad
Download link: ftp://3darchives.in-span.net/pub/idgames/themes/TeamTNT/icarus/icarus.zip

Map10: Bridge by Ty Halderman

Skill: UV Pacifist/Speed

Kills         1%
Items         0%
Secrets       0% and Time 0:05

This is a Boom-format demo. Recorded with Prboom 2.02.
It also plays back with glboom 2.2.4 and the walkcam verstion of prboom 2.3.0. Presumably also works (not tested) with other versions of prboom/glboom, and Boom 2.02. Doesn't quite play back right with Eternity 3.31 beta 5 (it's weird - see below).

Description: Very different from NM, where it was easy to exit in well under 10 seconds (my best there was also 0:05 though). The monsters on UV are much less "helpful", and painfully slow. I got lucky this time, which was my only exit under 12 seconds in quite a lot of attempts. The caco is slow, and the infighting takes ages, so I decided the only way to get a quick exit was to take a lot of damage from the caco just after the start, and then run to the exit room with minimal health, and hope I got shot at just the right moment.

Many thanks to that sergeant for being a great coop partner. :)

The demo sort of plays back OK with Eternity 3.31 beta 5 (I reach the exit), except that I appear to strafe-slide (not strafe-run, because I'm dead at that point) over the exit teleport linedef - so I don't actually exit the map.

Graham "Grazza" Burgess
GKBurgess@compuserve.com
