For the Doom2 megawad "Icarus" by TeamTNT

File required: Icarus.wad
Download link: ftp://3darchives.in-span.net/pub/idgames/themes/TeamTNT/icarus/icarus.zip

Map25: Another Fine Mess by Mike Bristol

Skill: UV Speed

Kills        22%
Items         5%
Secrets       0% and Time 1:59

This demo is Doom2.exe-compatible.
It was recorded with Schepe's modified version of Eternity 3.31 beta 5 (modified to record in Doom2.exe-compatible mode). Also plays back with glboom 2.2.4 and Doom2.exe.
PrBoom download link: http://sourceforge.net/projects/prboom

Description: Just demonstrating a trick jump that enables most of the map to be skipped. The smallest distance between the platforms is fractionally over 194 units (194.0285 if I've calculated correctly), but there is a height difference in your favour. The jump isn't actually so hard to make, but the problem is the landing - it's very hard to avoid overshooting.

I'll try to make a demo using this jump that isn't quite so painful to watch. I'd settle for making the jump at the second or third attempt (rather than the seventh).

Graham "Grazza" Burgess
GKBurgess@compuserve.com
