Game: Doom 2
Pwad: ksutra,wad
Filename: ks23-233.lmp
Skill and Style: 4 (UV-Speed)
Map Level: 23 (A Little Big Massacre)
Exe/Port used: GLBoom 2.2.6 -complevel 0

Totals:
Kills     47%
Items       30%
Secrets     100% and (Time- 2:33)

Comments: 
Finally!  After about a day or two of some recording sessions, got this demo.  Not an easy run by any long stretch.

Can't really think up much to say on this level, so I'll just mention a couple hard points---

Getting RL= I decided not to get the RL that is closest to the Megaarmor right at the start, and instead opted for the one on the opposite side.  Reason being?  You need the Megaarmor side clear of obstruction when you go back up that way after getting the BSK and RSK.  There's another Megaarmor later on by a Plasma Gun, which I take.

Getting to the RSK= No matter what, you're gonna have to blast through many monsters in order to reach the RSK.  There's several ways to reach the area...and I only think one works.  I take the inner route very close to the Plasma Gun+ Megaarmor spot.  Best chance of getting through quickly with little worry about enemies attacking you from behind.  Plow through (150+ health and armor should be enough to get you through with lots to spare just in case).  Getting the RSK should be no prob now.  After getting it, the RL gets used to clear a path back the way you came quickly.  Go use the 2 keys now (If everything was followed up to this point, there should be little resistance en route to the teleporter to YSK area, and they can be promptly killed with the Plasma Gun.

Getting YSK and Exit Scene= Ok, 5 cybers.  Just dodge their rockets until a clear path opens up to snag the YSK.  Then get ready to run through the throng of Revs that will pour out.  If you see an opening to run through them, then do so.  Otherwise, let the cybers mop up some of them and then run through.  Mosey on over to the YSK door.  Now you have to open it and make the cyber come out.  Running through will make you eat a rocket, ending the run most likely (That happened to me once).  Getting it to attack other monsters is the best thing to do.  Otherwise, just lure it away enough so you can open the YSK door again and run through without being rocketed.

All in all, I'm satisfied with the demo.  Bit of a hiccup after the YSK that cost me a few seconds though.

Time-wise, this should easily go below 2:30.  2:25 or less perhaps?

Brian "Anima Zero" Nesser
Bri8527@comcast.net