For the Doom 2 pwad "Nuts3" by B.P.R.D

File required: nuts3.wad
Download link: ftp://3darchives.in-span.net/pub/idgames/levels/doom2/Ports/m-o/nuts3.zip

Map01

Skill: UV Speed/Pacifist (and Reality!)

Kills        13%
Items        11%
Secrets       0% and Time 0:49

Recorded with Zdoom 2.0.47. With the compatibility setting that monsters are NOT infinitely tall.

This map has over 12,000 monsters. If you don't have a fairly powerful computer, it will be a very slow slideshow, and Zdoom will probably just crash. The demo takes about 3:20 to play back on my P4 2.2 GHz with 1 Mb RAM.

Description: First exit. I waste a few seconds pressing the first switch - it's not necessary when exiting via the multi-archie jump. I got the exit jump at the first attempt, but it is a bit painful to record at about 2-3 fps, so I didn't try to record an improved run. It might be possible to get an exit jump from the "Sky Temple" by awakening the archies by punching the air immediately after pressing the switch. That looks messy though, and the frame rate sinks to new depths given that several thousand other monsters also wake up at that point.

Graham "Grazza" Burgess
GKBurgess@compuserve.com
