Doomed Speed Demos Archive
http://www.doomworld.com/sda/doom_sda.htm

Pwad:      acastle2.wad
Pwad name: <noname>
Maps:      Ep1 Lv4
Skill:     4
Category:  Max
Exe:       Doom.exe (Ultimate Doom v 1.9 or Doom95 with doom.wad)
           (note: best view with Doom95 in 640x480 resolution)

Time:      5:11

Date:      4 sep 2001
Author:    Michael Novikov (Russia, South Ural)
Email:     doomer@newmail.ru, maikl@csu.ru
HP:        -

Comments:  The shotgun guys be able to jump from walls. It looks funny. :)

           There are problems with secrets: on map is 6 the secret sectors.
           Three of 6 are accessable. One of rest sectors place in
           teleporter and with probability ~2% it accessable (if a teleport
           trigger don't catch you). Last two the secret sectors are very
           slim (showing by chainsaw) that player don't step into. My result
           is 50% of secret score.

           The demo bug_lava.lmp is my mistake. Kill it, please.

           P.S. I recording my demos only for 100% kills & 100% secrets. The
                speedrun is not my target, though... ;)
