For the Doom 2 episode Perdition's Gate by Alex Mayberry (NB: not the commercial megawad of the same name)

Files required: pdgate.wad
Download link: http://www.digital-eel.com/zdim/levels/pdgate.zip

Perdition's Gate Map06

Skill: UV -fast Speed

Kills        62%
Items        26%
Secrets      50% and Time 07:51

Plays back with Legacy 1.32 Beta 5 (or Legacy 1.32 Beta 4, but not Legacy 1.40 rc 1).
Legacy download link: http://prdownloads.sourceforge.net/doomlegacy/legacy_132beta5_win32.zip
Note: The map has some see-through walls in OpenGL mode, so I'd recommend software mode to play it back - reduce your resolution if it gets "choppy" (800 x 600 was nice and smooth on my system).

Description: I decided to do a UV -fast run mainly in preparation for trying an NM run, so as to get used to the faster monsters and a different way of using the invuls compared to the UV run (this involves running through the area with the 8 cybers (yes, eight; count 'em!) and 2 Arch-Viles a couple of times while not invulnerable). Picking up the second invul involves a trick(!), albeit an extremely standard and easy one (funny: the first invul can't AFAIK be picked up through the wall, but the second can). I miss a switch at one point and lose a few seconds backtracking, but otherwise the run is pretty much as planned. It turns out I could have skipped the BFG, backpack and megasphere in this run, but on NM that won't be a good idea at all! (As I said, I was trying to get a feel for the intended NM route.)

Graham "Grazza" Burgess
GKBurgess@compuserve.com
