Doomed Speed Demos Archive
<http://www.doomworld.com/sda/doom_sda.htm>

filename: RET1?NA.LMP (? = 1-9)
WAD	: Return to Phobos (RETURN01.WAD by Michael Kelsey)
game	: Doom
level	: E1M1-E1M9 (Knee Deep in the Dead)
skill	: Ultra-Violence
options	: fast
category: Max (100% everything, except those marked with *)
setup   : PIII-850 /Razer Boomslang 2000 + Keyboard

E1M1 ... 8:15
E1M2 ... n/a (approx. 10:24)
E1M3 ... 8:10
E1M4 ... 9:51 (50% secrets)
E1M5 ... 13:31
E1M6 ... 6:28
E1M7 ... 9:37
E1M8 ... n/a (approx. 3:45)
E1M9 ... 7:41

A perfect set levels from the Classic days.

Due to the changes to Doom game engine E1M2 doesn't work properly 
with Doom versions 1.666 and later - the bridge to the exit won't 
rise. That's why I had to record with v1.2 for that one, so no 
tally screen, sorry (but it's still 100% kills/secrets, trust me 
:). And I now confirm the old v`.2 bug: recording is truly a PITA 
as your player keeps constantly getting pulled to a side.
And of course this demo is not -fast as that feature wasn't 
implemented until v1.4.

Only 50% secrets can be achieved on E1M4 due to the lift leading 
to two secrets being triggered by a line that the player can never 
cross (the sector beyond it is way too small). Perhaps the author 
intended the Shootable special attribute instead of the Walkthrough, 
we'll never know I guess.

I'll redo this set as a movie once Colin releases a v1.2 compatible 
prBoom version (knock knock on wood! hehe)

Never_Again
tpoppins@juno.com