For the Doom 2 episode "Squadron 417" by Sam Lopresti, Jeff Cruser, Keith Hickman and Damon Thomas

File required: squadron.wad
Download link: ftp://3darchives.in-span.net/pub/idgames/levels/doom2/s-u/squadron.zip

Map03 - "Spacelab" by Keith Hickman

Skill: Nightmare! (though the skill level isn't relevant in this demo)

Kills         0%
Items         0%
Secrets       0% and Time 0:05

Recorded with PrBoom 2.2.3 (-complevel 5). Should also play back with Boom 2.02 (untested). Plays back OK with Eternity 3.29.
PrBoom download link: http://sourceforge.net/projects/prboom

Description: Just your basic 192-unit jump. I got it at my first(!) attempt when not recording, but once I started trying to make a lmp, it took ages to get another exit. Oddly enough, it was only when I stopped concentrating on what I was doing and let my mind wander a bit (onto "How on earth could anyone fail to realize that novert is a useful program?", in fact ;) ) that suddenly the jump worked. The subconscious mind is obviously quite good at some things.

I recorded with Boom compatibility rather than Doom2.exe compatibility not because the wad requires it, but due to the fact that PrBoom's "-complevel 1" only gives you GF49 tics where there should be GF50 tics. AFAIK this is enough to make a 192-unit jump a physical impossibility. I could have used Doom2.exe (with nosound) instead, I suppose - I don't think I gained much from hearing the first few notes of "Smoke on the Water" several dozen times. :)

Graham "Grazza" Burgess
GKBurgess@compuserve.com
