                              Doom done Quicker
                              -----------------
                       <http://www.PlanetQuake.com/QdQ/>

(0) Index

(1) Introduction
 (1.1) What's Doom done Quicker?
 (1.2) Installation instructions
 (1.3) Credits

(2) More details about the run
 (2.1) Timing
 (2.2) How the run was recorded

(3) Statistics
 (3.1) Special note       

(4) Contact info

----------------------------------------------------------------------------

(1) Introduction

(1.1) What's Doom done Quicker?

Doom done Quicker is a speedrun through The Ultimate Doom on Ultra-Violence
skill, in 16:05. It is the sequel to Doom Done Quick, a similar run made in
1998, with a time of 19:43*. Almost none of the times included can truly be
said to be optimal - the only certainty in speed-running is that you can
always do it faster somehow. The demo is made in a similar way to the Quake
done Quick demos - each level is recorded separately and then they are joined
together with a third party utility to make a single run. As such it is NOT
an official competition demo of any sort and is provided merely for
entertainment. No one expects you to be able to do these times in one go. So
relax. :). However, we would like to note that this is not a TAS demo - i.e.,
each level was recorded whole. We did not use the utilities that allow each
level to be broken into smaller chunks to record.

* = see special note, section 3.1 

(1.2) Installation instructions

Unzip ddqr-1605.zip into your Doom directory. This should give you:

DdQr.wad
DdQr.bat
DQr-1605.txt
routes.txt

**IMPORTANT**

Even though it is a .wad file, DdQr MUST be unzipped into your actual Doom
directory, since demo playback does not function from subdirectories.

To play a single episode, type:

doom -file ddqr.wad -playdemo ddqr-ep?
Replace ? with the episode number, for example: doom -playdemo ddqr-ep3
Or, to watch the entire movie, just run the included ddqr.bat file.

You will need The Ultimate Doom version 1.9 to play back this demo! If you
have an earlier version of Doom, you will need to upgrade it, patches are
available from ftp.idsoftware.com. It is possible to play back episodes 1, 2
and 3 under normal Doom v1.9, but you can only play episode 4 with The
Ultimate Doom v1.9. Please note that this run is NOT guaranteed to work with
source ports such as ZDoom, Doom Legacy and Boom. If you want to watch the
action in higher resolution, there are several ways of doing it:

If you have v0.47 of DosDoom, this should play all four runs back fine, and
allows you to choose your resolution with the command-line parameters -height
and -width.

If you don't have, and can't find, this version of DosDoom, DdQstats.exe -
available from the QdQ site - should work too.

If you'd like to try a modern port, we find that PRBoom and MBF will play back
episodes 1, 2 and 3 OK, although episode 4 does not work. This should also
go for LxDoom. However, none of this is in any way guaranteed, and if the
demos seem to screw up, you should revert to Doom.exe.

(1.3) Credits

The people who created Doom done Quick are:

Adam Hegyi
<http://competn.tsx.org/>
<ha211@hszk.bme.hu>
playing, compilation and tactics

Adam Williamson
<adam.williamson1@btinternet.com>
playing and tactics

Jonathan Rimmer
<http://www.rimmer.demon.co.uk/jon>
<jon@rimmer.demon.co.uk>
playing and tactics

Vincent Catalaa
<peroxyd@wanadoo.fr>
playing and tactics

Fredrik Johansson
<http://www.newdoom.com/fredrik>
<fredrik@doom.tc>
Title picture

If you want to send a mail to the whole team (you know, to tell us how great
we all are ;>) the address is:

qdq-doom@list.gamespy.com

The utilities we used included:

DdQStats, a modified version of DosDoom. DosDoom is the Dos port of the Doom
source code, which also has a few other features. It was made by Chi Hoang.
The modification for DosDoom to make it possible to start with the right
stats was done by Yonatan Donner. DdQStats is also available from the QdQ
page.

LMPC by Uwe Girlich to connect the demos together. It is available from
http://www.planetquake.com/demospecs/

(2) More details about the movie

(2.1) Timing

Just a quick explanation of why we say we completed Doom in 16:05.
Doom shows times for every level, except the last levels in every episode.
But since it is possible to find the exact times of those as well using
LMPC, we decided to include them as well. So the 16:05 time includes all 32
levels in this recording. (We didn't go to the secret levels, because it's
just a waste of time.) It does NOT include millisecond times for each level.
What does this mean? Well, it is possible to find out the exact time for
every run, down to the milliseconds, which Doom always rounds down (0:09.97
will always show as 0:09 in Doom). Omitting these times has always been
convention in speedrun timing, so we followed it in timing these runs and just
added up the whole second times.

(2.2) How the run was recorded

Each level was recorded separately on skill 4 (Ultra-Violence), starting
from the exact same stats we ended the previous level with. (It is possible
with DdQStats, available from the QdQ page.) Then the demos were connected
using LMPC into this run.

(3) Statistics

--------------------------------------------------------------
Level                   Map   Player    Time    DdQ     Saving
--------------------------------------------------------------
Hangar                  E1M1  Adam H    0:09    0:12    0:03
Nuclear Plant           E1M2  Adam W    0:22    0:24    0:02
Toxin Refinery          E1M3  John R    0:40    0:44    0:04
Command Control         E1M4  Adam H    0:14    0:22    0:08
Phobos Lab              E1M5  Adam W    0:57    1:10    0:13
Cewntral Processing     E1M6  Adam W    1:01    1:15    0:14
Computer Station        E1M7  Adam W    1:15    1:24    0:09
Phobos Anomaly          E1M8  Adam H    0:24    0:27    0:03    see 3.1
--------------------------------------------------------------
 Episode 1 - Knee Deep in the Dead      5:02    5:58    0:56    
--------------------------------------------------------------
Deimos Anomaly          E2M1  Adam H    0:36    0:39    0:03
Containment Area        E2M2  Adam H    0:15    0:16    0:01
Refinery                E2M3  Adam W    0:29    0:31    0:02
Deimos Lab              E2M4  Adam H    0:40    0:42    0:02
Command Center          E2M5  Adam H    0:29    0:30    0:01
Halls of the Damned     E2M6  Adam H    1:10    1:14    0:04
Spawning Vats           E2M7  John R    0:10    0:36    0:26
Tower of Babel          E2M8  Adam W    0:26    0:34    0:08
--------------------------------------------------------------
 Episode 2 - The Shores of Hell         4:15    5:02    0:47
--------------------------------------------------------------
Hell Keep               E3M1  Adam H    0:30    0:35    0:05
Slough of Despair       E3M2  Adam H    0:13    0:17    0:04
Pandemonium             E3M3  Adam H    0:26    0:27    0:01
House of Pain           E3M4  Adam H    0:39    0:47    0:08
Unholy Cathedral        E3M5  Adam H    0:24    0:25    0:01
Mt. Erebus              E3M6  Adam H    0:24    0:28    0:04
Gate to Limbo           E3M7  Adam H    0:55    1:01    0:06
Dis                     E3M8  Adam H    0:07    0:23    0:16
--------------------------------------------------------------
 Episode 3 - Inferno!                   3:38    4:23    0:45
--------------------------------------------------------------
Hell Beneath            E4M1  Vincent   0:25    0:34    0:09
Perfect Hatred          E4M2  John R    0:17    0:20    0:03
Sever the Wicked        E4M3  Adam H    0:09    0:36    0:27
Unruly Evil             E4M4  Adam H    0:35    0:38    0:03
They Will Repent        E4M5  Adam H    0:25    0:31    0:06
Against Thee Wickedly   E4M6  Adam W    0:31    0:39    0:08
And Hell Followed       E4M7  John R    0:10    0:11    0:01
Unto the Cruel          E4M8  Adam H    0:38    0:51    0:13
--------------------------------------------------------------
 Episode 4 - Thy Flesh Consumed         3:10    4:20    1:10
--------------------------------------------------------------
 Doom done Quicker                     16:05    19:43   3:38
--------------------------------------------------------------

(3.1) Special note

The original DdQ is named ddq-1941 and given a time of 19:41. However, the
time for e1m8 was in fact measured incorrectly and is 0:27, not 0:25 as stated
in the DdQ text file. To give an accurate comparison, the genuine E1M8, EP1
and DdQ times (0:27, 5:58 and 19:43 respectively) are used in our table.

(4) Contact info

For QdQ news and future projects visit http://www.PlanetQuake.com/QdQ/.

For questions and comments (even if you just want to say you liked the
demo), email us, our email addresses are listed in the "credits" section.

(5) Version History

6th November 2000:  Pre-release 1. All demos present.
20th November 2000: Pre-release 2. All demos and first draft text file.
21st November 2000: Pre-release 3. Text file revised to clarify that DdQr
                    doesn't work with ports. Routes.txt updated with info
                    on E4M8 exit jump and SR50 technique. DdQr.bat created.
22nd November 2000: Pre-release 4. Demos extended with idle endspace so that
                    end-game sequences show. Demos rolled into DdQr.wad.
                    Routes.txt substantially modified, DQr-1605.txt somewhat
                    changed. DdQr.bat changed to reflect conversion to .wad
                    format.
22nd November 2000: Pre-release 5. DdQr-ep4.lmp had not been properly
                    extended in pre-release 4: fixed.
24th November 2000: Pre-release 6. First cut of ENDOOM lump added.
24th November 2000: Pre-release 7. Second cut of ENDOOM lump added.
24th November 2000: Pre-release 8. TITLEPIC added.
05th December 2000: Pre-release 9. Fredrik's TITLEPIC added, Fredrik credited
                    in text.
08th December 2000: Pre-release 10. Minor textfile changes, re-compilation
                    for release.
10th December 2000: Pre-release 10 released as v1.0.

Enjoy Doom done Quicker!

8th December 2000

This text file based heavily on DdQ-1941.txt, for which thanks to Yonatan.




















































































































































ddq_health              94
ddq_armortype           0
ddq_armorvalue          0
ddq_rng         143
ddq_weapon		2
ddq_bull                78
ddq_shel                24
ddq_rckt                0
ddq_cell		0
ddq_haveCS		0
ddq_haveSG		1
ddq_haveSSG		0
ddq_haveCG		0
ddq_haveRL		0
ddq_havePG		0
ddq_haveBFG		0
ddq_backpack		0
mouse_sensitivity		32
sfx_volume		15
music_volume		15
show_messages		1
key_right		77
key_left		75
key_up		17
key_down		31
key_strafeleft		30
key_straferight		32
key_fire		1
key_use		57
key_strafe		56
key_speed		29
use_mouse		1
mouseb_fire		0
mouseb_strafe		1
mouseb_forward		2
use_joystick		0
joyb_fire		0
joyb_strafe		1
joyb_use		3
joyb_speed		2
screenblocks		10
detaillevel		0
snd_channels		8
snd_musicdevice		8
snd_sfxdevice		3
snd_sbport		544
snd_sbirq		5
snd_sbdma		1
snd_mport		816
showmessages		1
comport		1
usegamma		3
chatmacro0		"Lemming in."
chatmacro1		"One dead marine, coming right up..."
chatmacro2		"Oh what a load of blood and gore..."
chatmacro3		"I'm not looking too good!"
chatmacro4		"Help!"
chatmacro5		"You suck!"
chatmacro6		"Next time, scumbag..."
chatmacro7		"Come here!"
chatmacro8		"I'll take care of it."
chatmacro9		"Yes"

