Doomed Speed Demos Archive
<http://www.doomworld.com/sda/doom_sda.htm>

WAD	   : Doomsday of UAC (UAC_DEAD.WAD)
WAD author : Leo Martin Lim
game	   : DOOM
executable : DOOM.EXE v1.2
levels	   : E1M8
setup      : P4-2400 /Razer Boomslang 2000 + keyboard /Hitachi 19"

 
-> If you don't have v1.2, you can downgrade Ultimate DOOM to    <-
-> v1.2 by taking the following steps:                           <-
-> 1) install Lee Killough's patch to downgrade to v1.1          <-
->    (URL: /idgames/utils/exe_edit/downgrd.zip on any DOOM FTP) <-
-> 2) upgrade the v1.1 to v1.2 with the patch dm1_2rtp.zip       <-
->    (URL: ftp://ftp.dotat.org/pub/doom/dm1_2rpt.zip or do a    <-
->     search for it on alltheweb.com if the above site is down) <-

 ----------------------------------------------
| filename      | category             | time  |
 ----------------------------------------------
| UACDEAD1.LMP  : Ultra-Violence Max   : 12:35 |
................................................
| UACDEAD2.LMP  : Ultra-Violence Speed :  4:50 |   ................................................
| UACDEAD3.LMP  : Nightmare!           :  6:20 |
 ----------------------------------------------

Leo Lim was one level creator who wanted more from DOOM than just 
carnage  la Wolfenstein 3D. Things like crashed trailer trucks, 
invisible stairs and bigger-than-life map design still make this an 
amazing WAD eight years later.

Unfortunately, due to changes to the DOOM engine code, the level is 
impossible to finish with v1.9. Something changed in the way line 
special #666 way implemented and you can't get the red key. So until 
Colin Phipps implements old demo support in prBoom, you'll have to 
make do with these incompatible miscreants =).

Another snag is that v1.2 demos don't allow for a end-level tally 
screen; I may have another go at it with v1.666 when I find the 
appropriate upgrade patch for this reason.

The Nightmare run was fun and a great challenge. To release the Cyber 
at the end, all three Barons of Hell must be kept dead - no easy task 
as the first one is quite a ways off away from the other two. Descending 
those invisible stairs can be a pain in the ass; already heading for the 
exit with the red key secured, twice I slipped off and died in the lava,
hehe.

Well, enough talk, go downgrade and let the demos speak for themselves =).


Never_Again
tpoppins@juno.com