This demopack is inspired by Grazza's earlier pack. I didn't watch any of the grazza's
demos before I had recorded demo on the level as I wanted to see if I could come up with
the best way to play those levels myself.

The demo's are recorded on Zdoom version 2.060. That means the demos aren't fully comparable
as there are some features in Zdoom that will make the gameplay easier. On the other hand,
you'll have to kill all the lost souls in Zdoom to get 100% kills.

I enjoyed recording these demos (well most of them anyway :) I hope you enjoy watching them.
And maybe these demos will inspire someone to play these levels and beat these demos.




Map01 Time 0:47

Pretty good, exept for one imp that I left behind and had to shoot it from high distance
and had to use two shells. I also had to use two shells to the final imp. The time could
be under 45 seconds in a really good run, but it needs tons of luck, especially at the
first outside area as the imps tend to be pretty annoying as they usually wander around
the area.


Map02 Time 2:29

This is the final demo I worked on. I had recorded a demo with time of 332 earlier but
as I could see it wasn't very good quality I decided to try it again. This one is pretty
lucky run as the archie hit me and I still survived to the soulsphere/mega-armour. I stand
still after the blast for a while because I thought I died and was about to press esc. 
Could be a lot faster, at least under 220, but I'll leave that to someone else :) A great
map by the way.


Map03 Time 2:08

Not that good, but the final part with the revenants goes very well. I get stuck by the
demons just too many times in this one.


Map06 Time 2:38

Kinda annoying map for speedrunning as there is very little health and the map is very
linear. The mancubuses at the end very exeptionally annoying this time, they just wouldn't
let me shoot them.


Map08 Time 1:59

Hah! Under two minutes. This could be a lot better though, I missed almoust all the rockets
at the final revenant part :( I was pretty lucky at the archie part. Fun to play, although
the bridge part is too much of luck.


Map09 Time 4:02

Pretty good, but the start and the caco part are a bit slow, otherwise I'm happy with 
this one. This one was also fun to play even if it is a bit linear.


Map11 Time 1:46

Hmm, I can't think much of anything to say about this one. The final room is kinda ugly,
I saw that I had a lot of health so I decided to take more agressive approach and nearly
killed myself. Oh well, I survived so...


Map13 Time 2:01

Could be faster, but you'll need a lot of luck as nearly always one or two monsters hide
somewhere.


Map15 Time 3:33

"Only" nine seconds slower than the competition winner! Some slow parts such as the first
area. I lost some time because of that secret.


Map16 Time 1:36

I didn't play this map much but this demo is still quite good. I beat the grazza's demo by
12 seconds and I had to kill the lost souls.


Map18 Time 1:12

Well, this is something I'm quite proud of. I doubt anyone can beat this one, although it
should be possible to finish it under 1:10, just see how many rockets I lose. The luck in
the central area is just perfect though, or nearly as the spider mastermind nearly killed
me, I was VERY lucky to survive. And oh yeah, the archvile really tried to prevent me from
getting the key too. Oh, one more lucky thing in the demo: the two hell knights bot come out
from the start room which is pretty rare.


Map19 Time 1:37

Pretty good, although how I kill the final monsters is kinda slow and I got confused at
the end and couldn't remember where the exit was. The place where the final imp was is
really humorous, I was really lucky to notice it.


Map20 Time 4:07

No need to use any other weapon than RL in this one, although I had to switch to shotgun
at one point because the imps were too close. The coolest thing about this demo is the
cyberdemon part. It only took about 20 rockets to kill him! Killing the imps could be a 
lot faster.


Map21 4:49

Pretty good, I'm not going to try to get this done any quicker as I don't like mazey parts,
I get lost so easily. The final fight is pretty slow as too many monsters stay alive and
the spider mastermind has too much health left.


Map23 Time 2:55

This is very cool map to play! The demo is pretty good although one of the bfg shots is
pretty annoying as two revenants were left alive with very few health.


Map25 Time 2:14

I didn't work much to get this demo, so it should be pretty easy to beat. Especially the
end is very slow.


Map26 Time 2:20

It was hard to remember to visit all the areas in this map to kill all the monsters. This
demo is quite good in all the other parts except the start


Map27 Time 4:26

Hmmph, just one second faster than Grazzas demo. I'm uploading it just because I spent so
much time playing the level. It's so easy to leave some monsters in this one. I've had times
below four minutes but with one monster remaining. Ironically in this demo I circle around
looking for monsters just to find out I had already killed everyone.


Map28 Time 3:34

Another one where luck is needed if you want to find all the monsters, In this one only one
shotgun guy was remaining, but luckily I found him quite fast.

Map29 Time 2:57

Only five seconds faster than grazza's demo, mostly because I spent a lot of time killing
couple of annoying lost souls.



Author: DooMer 4ever
E-mail: DooMer4ever@luukku.com
