Pwad:      http://ftp.sunet.se/pub/pc/games/idgames/levels/doom2/v-z/zap07.zip
           (Or mirrors...)
Pwad name: Zap 7: Highground
Maps:      7
Skill:     4
Category:  Speed + Pacifist
Exe:       Recorded with PrBoom 2.2.4 with -complevel 0 (doom2.exe comp)
Time:      0:06

Author:    Kristian Ronge
Email:     zuckuss@bigfoot.com (primary)
           d99-kro@nada.kth.se

Stats:     Kills     0%
           Items     0%
           Secrets 100%

Comments:  

A magnificent map 7 clone, by talented WAD author Andy Badorek (see also: 
MM map 21, MM2 map 22, the other maps in the ZAP series, and demonipa.wad). 

I first thought of jumping directly to the exit area this way, but I 
tried it for some time and couldn't manage it. Then I gave up, made the 
jump with the soulsphere and rocket launcher (in 0:15) and then found it 
could be done with only the rocket jump (which I did in 0:11, and posted).

... Of course, I wasn't entirely convinced you needed the rocket launcher, 
and Donce proved that it indeed wasn't necessary with a fine 0:07 run. 
I noticed that his run was a very low 0:07, so I of course had to try 
for 0:06. As I said in zap7-011.txt, I think 0:05 is optimal, but that 
time is clearly beyond my skills (I miss Sedlo..) :-(

After 15 minutes of trying, I got this, a high 0:06 -- exact time is 
0:06.88. My running is uglier and slower than Donce's, and I have a lousy 
reaction time here (0.4 seconds!), so I don't know where I saved time.
Maybe in the jump itself.

Anyway, credits to Donce for finding a way to do the jump without the 
rocket launcher, and for being the first to pull it off in a demo. 
Thanks a million!

Pacifist as well, of course.

This map is highly recommended for those of you who like short, intense 
max runs. Claudio's max run of this map (zap7-254.zip at the SDA) really 
does it justice.

Kristian Ronge

zuckuss@bigfoot.com